[444] | 1 | /* obstack.h - object stack macros |
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| 2 | Copyright (C) 1988-2015 Free Software Foundation, Inc. |
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| 3 | This file is part of the GNU C Library. |
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| 4 | |
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| 5 | The GNU C Library is free software; you can redistribute it and/or |
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| 6 | modify it under the terms of the GNU Lesser General Public |
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| 7 | License as published by the Free Software Foundation; either |
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| 8 | version 2.1 of the License, or (at your option) any later version. |
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| 9 | |
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| 10 | The GNU C Library is distributed in the hope that it will be useful, |
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| 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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| 13 | Lesser General Public License for more details. |
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| 14 | |
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| 15 | You should have received a copy of the GNU Lesser General Public |
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| 16 | License along with the GNU C Library; if not, see |
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| 17 | <http://www.gnu.org/licenses/>. */ |
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| 18 | |
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| 19 | /* Summary: |
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| 20 | |
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| 21 | All the apparent functions defined here are macros. The idea |
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| 22 | is that you would use these pre-tested macros to solve a |
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| 23 | very specific set of problems, and they would run fast. |
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| 24 | Caution: no side-effects in arguments please!! They may be |
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| 25 | evaluated MANY times!! |
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| 26 | |
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| 27 | These macros operate a stack of objects. Each object starts life |
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| 28 | small, and may grow to maturity. (Consider building a word syllable |
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| 29 | by syllable.) An object can move while it is growing. Once it has |
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| 30 | been "finished" it never changes address again. So the "top of the |
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| 31 | stack" is typically an immature growing object, while the rest of the |
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| 32 | stack is of mature, fixed size and fixed address objects. |
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| 33 | |
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| 34 | These routines grab large chunks of memory, using a function you |
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| 35 | supply, called 'obstack_chunk_alloc'. On occasion, they free chunks, |
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| 36 | by calling 'obstack_chunk_free'. You must define them and declare |
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| 37 | them before using any obstack macros. |
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| 38 | |
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| 39 | Each independent stack is represented by a 'struct obstack'. |
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| 40 | Each of the obstack macros expects a pointer to such a structure |
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| 41 | as the first argument. |
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| 42 | |
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| 43 | One motivation for this package is the problem of growing char strings |
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| 44 | in symbol tables. Unless you are "fascist pig with a read-only mind" |
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| 45 | --Gosper's immortal quote from HAKMEM item 154, out of context--you |
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| 46 | would not like to put any arbitrary upper limit on the length of your |
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| 47 | symbols. |
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| 48 | |
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| 49 | In practice this often means you will build many short symbols and a |
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| 50 | few long symbols. At the time you are reading a symbol you don't know |
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| 51 | how long it is. One traditional method is to read a symbol into a |
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| 52 | buffer, realloc()ating the buffer every time you try to read a symbol |
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| 53 | that is longer than the buffer. This is beaut, but you still will |
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| 54 | want to copy the symbol from the buffer to a more permanent |
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| 55 | symbol-table entry say about half the time. |
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| 56 | |
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| 57 | With obstacks, you can work differently. Use one obstack for all symbol |
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| 58 | names. As you read a symbol, grow the name in the obstack gradually. |
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| 59 | When the name is complete, finalize it. Then, if the symbol exists already, |
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| 60 | free the newly read name. |
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| 61 | |
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| 62 | The way we do this is to take a large chunk, allocating memory from |
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| 63 | low addresses. When you want to build a symbol in the chunk you just |
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| 64 | add chars above the current "high water mark" in the chunk. When you |
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| 65 | have finished adding chars, because you got to the end of the symbol, |
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| 66 | you know how long the chars are, and you can create a new object. |
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| 67 | Mostly the chars will not burst over the highest address of the chunk, |
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| 68 | because you would typically expect a chunk to be (say) 100 times as |
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| 69 | long as an average object. |
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| 70 | |
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| 71 | In case that isn't clear, when we have enough chars to make up |
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| 72 | the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) |
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| 73 | so we just point to it where it lies. No moving of chars is |
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| 74 | needed and this is the second win: potentially long strings need |
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| 75 | never be explicitly shuffled. Once an object is formed, it does not |
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| 76 | change its address during its lifetime. |
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| 77 | |
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| 78 | When the chars burst over a chunk boundary, we allocate a larger |
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| 79 | chunk, and then copy the partly formed object from the end of the old |
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| 80 | chunk to the beginning of the new larger chunk. We then carry on |
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| 81 | accreting characters to the end of the object as we normally would. |
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| 82 | |
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| 83 | A special macro is provided to add a single char at a time to a |
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| 84 | growing object. This allows the use of register variables, which |
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| 85 | break the ordinary 'growth' macro. |
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| 86 | |
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| 87 | Summary: |
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| 88 | We allocate large chunks. |
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| 89 | We carve out one object at a time from the current chunk. |
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| 90 | Once carved, an object never moves. |
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| 91 | We are free to append data of any size to the currently |
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| 92 | growing object. |
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| 93 | Exactly one object is growing in an obstack at any one time. |
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| 94 | You can run one obstack per control block. |
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| 95 | You may have as many control blocks as you dare. |
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| 96 | Because of the way we do it, you can "unwind" an obstack |
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| 97 | back to a previous state. (You may remove objects much |
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| 98 | as you would with a stack.) |
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| 99 | */ |
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| 100 | |
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| 101 | |
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| 102 | /* Don't do the contents of this file more than once. */ |
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| 103 | |
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| 104 | #ifndef _OBSTACK_H |
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| 105 | #define _OBSTACK_H 1 |
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| 106 | |
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| 107 | #ifndef _OBSTACK_INTERFACE_VERSION |
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| 108 | # define _OBSTACK_INTERFACE_VERSION 2 |
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| 109 | #endif |
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| 110 | |
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| 111 | #include <stddef.h> /* For size_t and ptrdiff_t. */ |
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| 112 | #include <string.h> /* For __GNU_LIBRARY__, and memcpy. */ |
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| 113 | |
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| 114 | #if _OBSTACK_INTERFACE_VERSION == 1 |
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| 115 | /* For binary compatibility with obstack version 1, which used "int" |
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| 116 | and "long" for these two types. */ |
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| 117 | # define _OBSTACK_SIZE_T unsigned int |
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| 118 | # define _CHUNK_SIZE_T unsigned long |
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| 119 | # define _OBSTACK_CAST(type, expr) ((type) (expr)) |
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| 120 | #else |
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| 121 | /* Version 2 with sane types, especially for 64-bit hosts. */ |
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| 122 | # define _OBSTACK_SIZE_T size_t |
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| 123 | # define _CHUNK_SIZE_T size_t |
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| 124 | # define _OBSTACK_CAST(type, expr) (expr) |
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| 125 | #endif |
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| 126 | |
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| 127 | /* If B is the base of an object addressed by P, return the result of |
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| 128 | aligning P to the next multiple of A + 1. B and P must be of type |
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| 129 | char *. A + 1 must be a power of 2. */ |
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| 130 | |
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| 131 | #define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A))) |
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| 132 | |
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| 133 | /* Similar to __BPTR_ALIGN (B, P, A), except optimize the common case |
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| 134 | where pointers can be converted to integers, aligned as integers, |
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| 135 | and converted back again. If ptrdiff_t is narrower than a |
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| 136 | pointer (e.g., the AS/400), play it safe and compute the alignment |
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| 137 | relative to B. Otherwise, use the faster strategy of computing the |
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| 138 | alignment relative to 0. */ |
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| 139 | |
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| 140 | #define __PTR_ALIGN(B, P, A) \ |
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| 141 | __BPTR_ALIGN (sizeof (ptrdiff_t) < sizeof (void *) ? (B) : (char *) 0, \ |
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| 142 | P, A) |
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| 143 | |
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| 144 | #ifndef __attribute_pure__ |
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| 145 | # if defined __GNUC_MINOR__ && __GNUC__ * 1000 + __GNUC_MINOR__ >= 2096 |
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| 146 | # define __attribute_pure__ __attribute__ ((__pure__)) |
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| 147 | # else |
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| 148 | # define __attribute_pure__ |
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| 149 | # endif |
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| 150 | #endif |
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| 151 | |
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| 152 | #ifdef __cplusplus |
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| 153 | extern "C" { |
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| 154 | #endif |
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| 155 | |
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| 156 | struct _obstack_chunk /* Lives at front of each chunk. */ |
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| 157 | { |
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| 158 | char *limit; /* 1 past end of this chunk */ |
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| 159 | struct _obstack_chunk *prev; /* address of prior chunk or NULL */ |
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| 160 | char contents[4]; /* objects begin here */ |
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| 161 | }; |
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| 162 | |
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| 163 | struct obstack /* control current object in current chunk */ |
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| 164 | { |
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| 165 | _CHUNK_SIZE_T chunk_size; /* preferred size to allocate chunks in */ |
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| 166 | struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */ |
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| 167 | char *object_base; /* address of object we are building */ |
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| 168 | char *next_free; /* where to add next char to current object */ |
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| 169 | char *chunk_limit; /* address of char after current chunk */ |
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| 170 | union |
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| 171 | { |
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| 172 | _OBSTACK_SIZE_T i; |
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| 173 | void *p; |
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| 174 | } temp; /* Temporary for some macros. */ |
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| 175 | _OBSTACK_SIZE_T alignment_mask; /* Mask of alignment for each object. */ |
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| 176 | |
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| 177 | /* These prototypes vary based on 'use_extra_arg'. */ |
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| 178 | union |
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| 179 | { |
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| 180 | void *(*plain) (size_t); |
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| 181 | void *(*extra) (void *, size_t); |
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| 182 | } chunkfun; |
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| 183 | union |
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| 184 | { |
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| 185 | void (*plain) (void *); |
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| 186 | void (*extra) (void *, void *); |
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| 187 | } freefun; |
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| 188 | |
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| 189 | void *extra_arg; /* first arg for chunk alloc/dealloc funcs */ |
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| 190 | unsigned use_extra_arg : 1; /* chunk alloc/dealloc funcs take extra arg */ |
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| 191 | unsigned maybe_empty_object : 1; /* There is a possibility that the current |
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| 192 | chunk contains a zero-length object. This |
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| 193 | prevents freeing the chunk if we allocate |
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| 194 | a bigger chunk to replace it. */ |
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| 195 | unsigned alloc_failed : 1; /* No longer used, as we now call the failed |
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| 196 | handler on error, but retained for binary |
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| 197 | compatibility. */ |
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| 198 | }; |
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| 199 | |
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| 200 | /* Declare the external functions we use; they are in obstack.c. */ |
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| 201 | |
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| 202 | extern void _obstack_newchunk (struct obstack *, _OBSTACK_SIZE_T); |
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| 203 | extern void _obstack_free (struct obstack *, void *); |
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| 204 | extern int _obstack_begin (struct obstack *, |
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| 205 | _OBSTACK_SIZE_T, _OBSTACK_SIZE_T, |
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| 206 | void *(*) (size_t), void (*) (void *)); |
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| 207 | extern int _obstack_begin_1 (struct obstack *, |
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| 208 | _OBSTACK_SIZE_T, _OBSTACK_SIZE_T, |
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| 209 | void *(*) (void *, size_t), |
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| 210 | void (*) (void *, void *), void *); |
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| 211 | extern _OBSTACK_SIZE_T _obstack_memory_used (struct obstack *) |
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| 212 | __attribute_pure__; |
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| 213 | |
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| 214 | |
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| 215 | /* Error handler called when 'obstack_chunk_alloc' failed to allocate |
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| 216 | more memory. This can be set to a user defined function which |
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| 217 | should either abort gracefully or use longjump - but shouldn't |
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| 218 | return. The default action is to print a message and abort. */ |
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| 219 | extern void (*obstack_alloc_failed_handler) (void); |
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| 220 | |
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| 221 | /* Exit value used when 'print_and_abort' is used. */ |
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| 222 | extern int obstack_exit_failure; |
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| 223 | |
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| 224 | /* Pointer to beginning of object being allocated or to be allocated next. |
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| 225 | Note that this might not be the final address of the object |
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| 226 | because a new chunk might be needed to hold the final size. */ |
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| 227 | |
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| 228 | #define obstack_base(h) ((void *) (h)->object_base) |
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| 229 | |
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| 230 | /* Size for allocating ordinary chunks. */ |
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| 231 | |
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| 232 | #define obstack_chunk_size(h) ((h)->chunk_size) |
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| 233 | |
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| 234 | /* Pointer to next byte not yet allocated in current chunk. */ |
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| 235 | |
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| 236 | #define obstack_next_free(h) ((void *) (h)->next_free) |
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| 237 | |
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| 238 | /* Mask specifying low bits that should be clear in address of an object. */ |
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| 239 | |
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| 240 | #define obstack_alignment_mask(h) ((h)->alignment_mask) |
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| 241 | |
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| 242 | /* To prevent prototype warnings provide complete argument list. */ |
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| 243 | #define obstack_init(h) \ |
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| 244 | _obstack_begin ((h), 0, 0, \ |
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| 245 | _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc), \ |
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| 246 | _OBSTACK_CAST (void (*) (void *), obstack_chunk_free)) |
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| 247 | |
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| 248 | #define obstack_begin(h, size) \ |
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| 249 | _obstack_begin ((h), (size), 0, \ |
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| 250 | _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc), \ |
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| 251 | _OBSTACK_CAST (void (*) (void *), obstack_chunk_free)) |
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| 252 | |
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| 253 | #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ |
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| 254 | _obstack_begin ((h), (size), (alignment), \ |
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| 255 | _OBSTACK_CAST (void *(*) (size_t), chunkfun), \ |
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| 256 | _OBSTACK_CAST (void (*) (void *), freefun)) |
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| 257 | |
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| 258 | #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ |
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| 259 | _obstack_begin_1 ((h), (size), (alignment), \ |
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| 260 | _OBSTACK_CAST (void *(*) (void *, size_t), chunkfun), \ |
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| 261 | _OBSTACK_CAST (void (*) (void *, void *), freefun), arg) |
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| 262 | |
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| 263 | #define obstack_chunkfun(h, newchunkfun) \ |
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| 264 | ((void) ((h)->chunkfun.extra = (void *(*) (void *, size_t)) (newchunkfun))) |
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| 265 | |
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| 266 | #define obstack_freefun(h, newfreefun) \ |
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| 267 | ((void) ((h)->freefun.extra = (void *(*) (void *, void *)) (newfreefun))) |
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| 268 | |
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| 269 | #define obstack_1grow_fast(h, achar) ((void) (*((h)->next_free)++ = (achar))) |
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| 270 | |
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| 271 | #define obstack_blank_fast(h, n) ((void) ((h)->next_free += (n))) |
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| 272 | |
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| 273 | #define obstack_memory_used(h) _obstack_memory_used (h) |
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| 274 | |
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| 275 | #if defined __GNUC__ |
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| 276 | # if !defined __GNUC_MINOR__ || __GNUC__ * 1000 + __GNUC_MINOR__ < 2008 |
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| 277 | # define __extension__ |
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| 278 | # endif |
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| 279 | |
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| 280 | /* For GNU C, if not -traditional, |
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| 281 | we can define these macros to compute all args only once |
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| 282 | without using a global variable. |
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| 283 | Also, we can avoid using the 'temp' slot, to make faster code. */ |
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| 284 | |
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| 285 | # define obstack_object_size(OBSTACK) \ |
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| 286 | __extension__ \ |
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| 287 | ({ struct obstack const *__o = (OBSTACK); \ |
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| 288 | (_OBSTACK_SIZE_T) (__o->next_free - __o->object_base); }) |
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| 289 | |
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| 290 | /* The local variable is named __o1 to avoid a shadowed variable |
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| 291 | warning when invoked from other obstack macros. */ |
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| 292 | # define obstack_room(OBSTACK) \ |
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| 293 | __extension__ \ |
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| 294 | ({ struct obstack const *__o1 = (OBSTACK); \ |
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| 295 | (_OBSTACK_SIZE_T) (__o1->chunk_limit - __o1->next_free); }) |
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| 296 | |
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| 297 | # define obstack_make_room(OBSTACK, length) \ |
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| 298 | __extension__ \ |
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| 299 | ({ struct obstack *__o = (OBSTACK); \ |
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| 300 | _OBSTACK_SIZE_T __len = (length); \ |
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| 301 | if (obstack_room (__o) < __len) \ |
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| 302 | _obstack_newchunk (__o, __len); \ |
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| 303 | (void) 0; }) |
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| 304 | |
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| 305 | # define obstack_empty_p(OBSTACK) \ |
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| 306 | __extension__ \ |
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| 307 | ({ struct obstack const *__o = (OBSTACK); \ |
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| 308 | (__o->chunk->prev == 0 \ |
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| 309 | && __o->next_free == __PTR_ALIGN ((char *) __o->chunk, \ |
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| 310 | __o->chunk->contents, \ |
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| 311 | __o->alignment_mask)); }) |
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| 312 | |
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| 313 | # define obstack_grow(OBSTACK, where, length) \ |
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| 314 | __extension__ \ |
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| 315 | ({ struct obstack *__o = (OBSTACK); \ |
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| 316 | _OBSTACK_SIZE_T __len = (length); \ |
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| 317 | if (obstack_room (__o) < __len) \ |
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| 318 | _obstack_newchunk (__o, __len); \ |
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| 319 | memcpy (__o->next_free, where, __len); \ |
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| 320 | __o->next_free += __len; \ |
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| 321 | (void) 0; }) |
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| 322 | |
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| 323 | # define obstack_grow0(OBSTACK, where, length) \ |
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| 324 | __extension__ \ |
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| 325 | ({ struct obstack *__o = (OBSTACK); \ |
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| 326 | _OBSTACK_SIZE_T __len = (length); \ |
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| 327 | if (obstack_room (__o) < __len + 1) \ |
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| 328 | _obstack_newchunk (__o, __len + 1); \ |
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| 329 | memcpy (__o->next_free, where, __len); \ |
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| 330 | __o->next_free += __len; \ |
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| 331 | *(__o->next_free)++ = 0; \ |
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| 332 | (void) 0; }) |
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| 333 | |
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| 334 | # define obstack_1grow(OBSTACK, datum) \ |
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| 335 | __extension__ \ |
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| 336 | ({ struct obstack *__o = (OBSTACK); \ |
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| 337 | if (obstack_room (__o) < 1) \ |
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| 338 | _obstack_newchunk (__o, 1); \ |
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| 339 | obstack_1grow_fast (__o, datum); }) |
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| 340 | |
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| 341 | /* These assume that the obstack alignment is good enough for pointers |
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| 342 | or ints, and that the data added so far to the current object |
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| 343 | shares that much alignment. */ |
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| 344 | |
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| 345 | # define obstack_ptr_grow(OBSTACK, datum) \ |
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| 346 | __extension__ \ |
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| 347 | ({ struct obstack *__o = (OBSTACK); \ |
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| 348 | if (obstack_room (__o) < sizeof (void *)) \ |
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| 349 | _obstack_newchunk (__o, sizeof (void *)); \ |
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| 350 | obstack_ptr_grow_fast (__o, datum); }) |
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| 351 | |
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| 352 | # define obstack_int_grow(OBSTACK, datum) \ |
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| 353 | __extension__ \ |
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| 354 | ({ struct obstack *__o = (OBSTACK); \ |
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| 355 | if (obstack_room (__o) < sizeof (int)) \ |
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| 356 | _obstack_newchunk (__o, sizeof (int)); \ |
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| 357 | obstack_int_grow_fast (__o, datum); }) |
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| 358 | |
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| 359 | # define obstack_ptr_grow_fast(OBSTACK, aptr) \ |
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| 360 | __extension__ \ |
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| 361 | ({ struct obstack *__o1 = (OBSTACK); \ |
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| 362 | void *__p1 = __o1->next_free; \ |
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| 363 | *(const void **) __p1 = (aptr); \ |
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| 364 | __o1->next_free += sizeof (const void *); \ |
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| 365 | (void) 0; }) |
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| 366 | |
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| 367 | # define obstack_int_grow_fast(OBSTACK, aint) \ |
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| 368 | __extension__ \ |
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| 369 | ({ struct obstack *__o1 = (OBSTACK); \ |
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| 370 | void *__p1 = __o1->next_free; \ |
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| 371 | *(int *) __p1 = (aint); \ |
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| 372 | __o1->next_free += sizeof (int); \ |
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| 373 | (void) 0; }) |
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| 374 | |
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| 375 | # define obstack_blank(OBSTACK, length) \ |
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| 376 | __extension__ \ |
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| 377 | ({ struct obstack *__o = (OBSTACK); \ |
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| 378 | _OBSTACK_SIZE_T __len = (length); \ |
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| 379 | if (obstack_room (__o) < __len) \ |
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| 380 | _obstack_newchunk (__o, __len); \ |
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| 381 | obstack_blank_fast (__o, __len); }) |
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| 382 | |
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| 383 | # define obstack_alloc(OBSTACK, length) \ |
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| 384 | __extension__ \ |
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| 385 | ({ struct obstack *__h = (OBSTACK); \ |
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| 386 | obstack_blank (__h, (length)); \ |
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| 387 | obstack_finish (__h); }) |
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| 388 | |
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| 389 | # define obstack_copy(OBSTACK, where, length) \ |
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| 390 | __extension__ \ |
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| 391 | ({ struct obstack *__h = (OBSTACK); \ |
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| 392 | obstack_grow (__h, (where), (length)); \ |
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| 393 | obstack_finish (__h); }) |
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| 394 | |
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| 395 | # define obstack_copy0(OBSTACK, where, length) \ |
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| 396 | __extension__ \ |
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| 397 | ({ struct obstack *__h = (OBSTACK); \ |
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| 398 | obstack_grow0 (__h, (where), (length)); \ |
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| 399 | obstack_finish (__h); }) |
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| 400 | |
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| 401 | /* The local variable is named __o1 to avoid a shadowed variable |
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| 402 | warning when invoked from other obstack macros, typically obstack_free. */ |
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| 403 | # define obstack_finish(OBSTACK) \ |
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| 404 | __extension__ \ |
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| 405 | ({ struct obstack *__o1 = (OBSTACK); \ |
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| 406 | void *__value = (void *) __o1->object_base; \ |
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| 407 | if (__o1->next_free == __value) \ |
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| 408 | __o1->maybe_empty_object = 1; \ |
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| 409 | __o1->next_free \ |
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| 410 | = __PTR_ALIGN (__o1->object_base, __o1->next_free, \ |
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| 411 | __o1->alignment_mask); \ |
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| 412 | if ((size_t) (__o1->next_free - (char *) __o1->chunk) \ |
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| 413 | > (size_t) (__o1->chunk_limit - (char *) __o1->chunk)) \ |
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| 414 | __o1->next_free = __o1->chunk_limit; \ |
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| 415 | __o1->object_base = __o1->next_free; \ |
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| 416 | __value; }) |
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| 417 | |
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| 418 | # define obstack_free(OBSTACK, OBJ) \ |
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| 419 | __extension__ \ |
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| 420 | ({ struct obstack *__o = (OBSTACK); \ |
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| 421 | void *__obj = (void *) (OBJ); \ |
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| 422 | if (__obj > (void *) __o->chunk && __obj < (void *) __o->chunk_limit) \ |
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| 423 | __o->next_free = __o->object_base = (char *) __obj; \ |
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| 424 | else \ |
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| 425 | _obstack_free (__o, __obj); }) |
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| 426 | |
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| 427 | #else /* not __GNUC__ */ |
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| 428 | |
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| 429 | # define obstack_object_size(h) \ |
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| 430 | ((_OBSTACK_SIZE_T) ((h)->next_free - (h)->object_base)) |
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| 431 | |
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| 432 | # define obstack_room(h) \ |
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| 433 | ((_OBSTACK_SIZE_T) ((h)->chunk_limit - (h)->next_free)) |
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| 434 | |
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| 435 | # define obstack_empty_p(h) \ |
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| 436 | ((h)->chunk->prev == 0 \ |
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| 437 | && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk, \ |
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| 438 | (h)->chunk->contents, \ |
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| 439 | (h)->alignment_mask)) |
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| 440 | |
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| 441 | /* Note that the call to _obstack_newchunk is enclosed in (..., 0) |
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| 442 | so that we can avoid having void expressions |
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| 443 | in the arms of the conditional expression. |
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| 444 | Casting the third operand to void was tried before, |
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| 445 | but some compilers won't accept it. */ |
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| 446 | |
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| 447 | # define obstack_make_room(h, length) \ |
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| 448 | ((h)->temp.i = (length), \ |
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| 449 | ((obstack_room (h) < (h)->temp.i) \ |
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| 450 | ? (_obstack_newchunk (h, (h)->temp.i), 0) : 0), \ |
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| 451 | (void) 0) |
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| 452 | |
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| 453 | # define obstack_grow(h, where, length) \ |
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| 454 | ((h)->temp.i = (length), \ |
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| 455 | ((obstack_room (h) < (h)->temp.i) \ |
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| 456 | ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0), \ |
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| 457 | memcpy ((h)->next_free, where, (h)->temp.i), \ |
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| 458 | (h)->next_free += (h)->temp.i, \ |
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| 459 | (void) 0) |
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| 460 | |
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| 461 | # define obstack_grow0(h, where, length) \ |
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| 462 | ((h)->temp.i = (length), \ |
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| 463 | ((obstack_room (h) < (h)->temp.i + 1) \ |
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| 464 | ? (_obstack_newchunk ((h), (h)->temp.i + 1), 0) : 0), \ |
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| 465 | memcpy ((h)->next_free, where, (h)->temp.i), \ |
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| 466 | (h)->next_free += (h)->temp.i, \ |
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| 467 | *((h)->next_free)++ = 0, \ |
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| 468 | (void) 0) |
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| 469 | |
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| 470 | # define obstack_1grow(h, datum) \ |
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| 471 | (((obstack_room (h) < 1) \ |
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| 472 | ? (_obstack_newchunk ((h), 1), 0) : 0), \ |
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| 473 | obstack_1grow_fast (h, datum)) |
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| 474 | |
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| 475 | # define obstack_ptr_grow(h, datum) \ |
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| 476 | (((obstack_room (h) < sizeof (char *)) \ |
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| 477 | ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \ |
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| 478 | obstack_ptr_grow_fast (h, datum)) |
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| 479 | |
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| 480 | # define obstack_int_grow(h, datum) \ |
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| 481 | (((obstack_room (h) < sizeof (int)) \ |
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| 482 | ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \ |
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| 483 | obstack_int_grow_fast (h, datum)) |
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| 484 | |
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| 485 | # define obstack_ptr_grow_fast(h, aptr) \ |
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| 486 | (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr), \ |
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| 487 | (void) 0) |
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| 488 | |
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| 489 | # define obstack_int_grow_fast(h, aint) \ |
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| 490 | (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint), \ |
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| 491 | (void) 0) |
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| 492 | |
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| 493 | # define obstack_blank(h, length) \ |
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| 494 | ((h)->temp.i = (length), \ |
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| 495 | ((obstack_room (h) < (h)->temp.i) \ |
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| 496 | ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0), \ |
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| 497 | obstack_blank_fast (h, (h)->temp.i)) |
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| 498 | |
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| 499 | # define obstack_alloc(h, length) \ |
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| 500 | (obstack_blank ((h), (length)), obstack_finish ((h))) |
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| 501 | |
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| 502 | # define obstack_copy(h, where, length) \ |
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| 503 | (obstack_grow ((h), (where), (length)), obstack_finish ((h))) |
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| 504 | |
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| 505 | # define obstack_copy0(h, where, length) \ |
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| 506 | (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) |
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| 507 | |
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| 508 | # define obstack_finish(h) \ |
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| 509 | (((h)->next_free == (h)->object_base \ |
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| 510 | ? (((h)->maybe_empty_object = 1), 0) \ |
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| 511 | : 0), \ |
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| 512 | (h)->temp.p = (h)->object_base, \ |
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| 513 | (h)->next_free \ |
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| 514 | = __PTR_ALIGN ((h)->object_base, (h)->next_free, \ |
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| 515 | (h)->alignment_mask), \ |
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| 516 | (((size_t) ((h)->next_free - (char *) (h)->chunk) \ |
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| 517 | > (size_t) ((h)->chunk_limit - (char *) (h)->chunk)) \ |
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| 518 | ? ((h)->next_free = (h)->chunk_limit) : 0), \ |
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| 519 | (h)->object_base = (h)->next_free, \ |
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| 520 | (h)->temp.p) |
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| 521 | |
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| 522 | # define obstack_free(h, obj) \ |
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| 523 | ((h)->temp.p = (void *) (obj), \ |
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| 524 | (((h)->temp.p > (void *) (h)->chunk \ |
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| 525 | && (h)->temp.p < (void *) (h)->chunk_limit) \ |
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| 526 | ? (void) ((h)->next_free = (h)->object_base = (char *) (h)->temp.p) \ |
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| 527 | : _obstack_free ((h), (h)->temp.p))) |
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| 528 | |
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| 529 | #endif /* not __GNUC__ */ |
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| 530 | |
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| 531 | #ifdef __cplusplus |
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| 532 | } /* C++ */ |
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| 533 | #endif |
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| 534 | |
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| 535 | #endif /* _OBSTACK_H */ |
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