1 | /* |
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2 | (C) Copyright 2001,2006, |
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3 | International Business Machines Corporation, |
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4 | Sony Computer Entertainment, Incorporated, |
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5 | Toshiba Corporation, |
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6 | |
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7 | All rights reserved. |
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8 | |
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9 | Redistribution and use in source and binary forms, with or without |
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10 | modification, are permitted provided that the following conditions are met: |
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11 | |
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12 | * Redistributions of source code must retain the above copyright notice, |
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13 | this list of conditions and the following disclaimer. |
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14 | * Redistributions in binary form must reproduce the above copyright |
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15 | notice, this list of conditions and the following disclaimer in the |
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16 | documentation and/or other materials provided with the distribution. |
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17 | * Neither the names of the copyright holders nor the names of their |
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18 | contributors may be used to endorse or promote products derived from this |
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19 | software without specific prior written permission. |
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20 | |
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21 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS |
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22 | IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
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23 | TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A |
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24 | PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER |
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25 | OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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26 | EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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27 | PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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28 | PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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29 | LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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30 | NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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31 | SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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32 | */ |
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33 | #ifndef _LLROUND_H_ |
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34 | #define _LLROUND_H_ 1 |
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35 | |
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36 | #include <spu_intrinsics.h> |
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37 | #include "headers/vec_literal.h" |
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38 | |
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39 | static __inline long long int _llround(double x) |
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40 | { |
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41 | int shift; |
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42 | vec_int4 exp; |
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43 | vec_uint4 mant, sign, mask, borrow, addend; |
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44 | vec_double2 in; |
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45 | |
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46 | in = spu_promote(x, 0); |
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47 | |
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48 | /* Determine how many bits to shift the mantissa to correctly |
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49 | * align it into long long element 0. |
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50 | */ |
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51 | exp = spu_and(spu_rlmask((vec_int4)in, -20), 0x7FF); |
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52 | exp = spu_add(exp, -1011); |
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53 | shift = spu_extract(exp, 0); |
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54 | |
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55 | mask = spu_cmpgt(exp, 0); |
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56 | mask = (vec_uint4)spu_maskw(spu_extract(mask, 0)); |
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57 | |
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58 | /* Algn mantissa bits |
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59 | */ |
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60 | mant = spu_sel(spu_rlmaskqwbyte((vec_uint4)in, -8), VEC_SPLAT_U32(0x00100000), |
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61 | VEC_LITERAL(vec_uint4, 0,0,0xFFF00000,0)); |
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62 | |
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63 | mant = spu_and(spu_slqwbytebc(spu_slqw(mant, shift), shift), mask); |
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64 | |
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65 | /* Perform round by adding 1 if the fraction bits are |
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66 | * greater than or equal to .5 |
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67 | */ |
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68 | addend = spu_and(spu_rlqw(mant, 1), VEC_LITERAL(vec_uint4, 0,1,0,0)); |
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69 | mant = spu_addx(mant, addend, spu_rlqwbyte(spu_genc(mant, addend), 4)); |
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70 | |
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71 | /* Compute the two's complement of the mantissa if the |
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72 | * input is negative. |
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73 | */ |
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74 | sign = spu_maskw(spu_extract(spu_rlmaska((vec_int4)in, -31), 0)); |
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75 | |
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76 | mant = spu_xor(mant, sign); |
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77 | borrow = spu_genb(mant, sign); |
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78 | borrow = spu_shuffle(borrow, borrow, |
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79 | VEC_LITERAL(vec_uchar16, 4,5,6,7, 192,192,192,192, |
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80 | 4,5,6,7, 192,192,192,192)); |
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81 | mant = spu_subx(mant, sign, borrow); |
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82 | |
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83 | return (spu_extract((vec_llong2)(mant), 0)); |
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84 | } |
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85 | #endif /* _LLROUND_H_ */ |
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