| 1 | #ifndef _glview_h_
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| 2 | #define _glview_h_
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| 3 |
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| 4 | #define BGL_RGB 0
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| 5 | #define BGL_INDEX 1
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| 6 | #define BGL_SINGLE 0
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| 7 | #define BGL_DOUBLE 2
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| 8 | #define BGL_DIRECT 0
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| 9 | #define BGL_INDIRECT 4
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| 10 | #define BGL_ACCUM 8
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| 11 | #define BGL_ALPHA 16
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| 12 | #define BGL_DEPTH 32
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| 13 | #define BGL_OVERLAY 64
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| 14 | #define BGL_UNDERLAY 128
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| 15 | #define BGL_STENCIL 512
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| 16 |
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| 17 | #include <interface/View.h>
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| 18 | #include <support/Locker.h>
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| 19 | #include <GL/gl.h>
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| 20 | #include <GL/oscontext.h>
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| 21 | #include <game/WindowScreen.h>
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| 22 | #include <game/DirectWindow.h>
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| 23 |
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| 24 | class BGLView : public BView {
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| 25 | public:
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| 26 | BGLView(BRect rect, char *name,
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| 27 | ulong resizingMode, ulong mode,
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| 28 | ulong options);
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| 29 | virtual ~BGLView();
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| 30 |
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| 31 | void LockGL();
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| 32 | void UnlockGL();
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| 33 | void SwapBuffers();
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| 34 | // BView *EmbeddedView();
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| 35 | // status_t CopyPixelsOut(BPoint source, BBitmap *dest);
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| 36 | // status_t CopyPixelsIn(BBitmap *source, BPoint dest);
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| 37 |
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| 38 | virtual void ErrorCallback(GLenum errorCode);
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| 39 | virtual void Draw(BRect updateRect);
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| 40 | virtual void AttachedToWindow();
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| 41 | virtual void AllAttached();
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| 42 | virtual void DetachedFromWindow();
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| 43 | virtual void AllDetached();
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| 44 | virtual void FrameResized(float width, float height);
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| 45 | // virtual status_t Perform(perform_code d, void *arg);
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| 46 |
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| 47 | //
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| 48 | // Methods below are pass-throughs to BView for the moment.
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| 49 | //
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| 50 |
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| 51 | virtual status_t Archive(BMessage *data, bool deep = true) const;
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| 52 | virtual void MessageReceived(BMessage *msg);
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| 53 | virtual void SetResizingMode(uint32 mode);
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| 54 |
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| 55 | virtual void Show();
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| 56 | virtual void Hide();
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| 57 |
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| 58 | virtual BHandler *ResolveSpecifier(BMessage *msg, int32 index,
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| 59 | BMessage *specifier, int32 form,
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| 60 | const char *property);
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| 61 | virtual status_t GetSupportedSuites(BMessage *data);
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| 62 | //void DirectConnected( direct_buffer_info *info );
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| 63 | //void EnableDirectMode( bool enabled );
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| 64 |
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| 65 | private:
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| 66 | ostgl_context *context;
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| 67 | BBitmap *bitmaps[2];
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| 68 | int currBitmap;
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| 69 | static BLocker locker;
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| 70 | };
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| 71 |
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| 72 | #endif // _glview_h_
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