[1] | 1 | version 0.4: |
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| 2 | - added 24/32 bit rendering support (Olivier Landemarre - F. Bellard) |
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| 3 | - fixed GL_TRIANGLE_STRIP (Olivier Landemarre) |
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| 4 | - added gl_malloc, gl_free, gl_zalloc wrappers (Olivier Landemarre) |
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| 5 | |
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| 6 | version 0.3: |
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| 7 | - added NanoX API (nglx) (F. Bellard) |
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| 8 | - added gears example and unified GUI in examples (F. Bellard) |
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| 9 | - added TGL_FEATURE_RENDER_BITS so that it will be possible to render |
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| 10 | natively in 15/16/24 or 32 bits. (F. Bellard) |
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| 11 | - interpolated lines (Olivier Landemarre) |
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| 12 | - fast no shading case (Olivier Landemarre) |
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| 13 | - fast no projection case (Olivier Landemarre) |
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| 14 | |
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| 15 | version 0.2: Fabrice Bellard |
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| 16 | - added 24/32 bpp support. Added some features.h ifdefs. |
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| 17 | - fixed some error reporting cases in the examples |
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| 18 | - endianness is deduced from the glibc (BYTE_ORDER macro) |
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| 19 | |
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| 20 | version 0.19: Peder Blekken |
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| 21 | - new files BeOS/* src/msghandling.*, src/arrays.*, src/oscontext.c |
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| 22 | include/GL/oscontext.h src/features.h |
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| 23 | - added support for BeOS, see README.BEOS |
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| 24 | - added support for drawing convex polygons with unlimited # of vertices |
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| 25 | - added support for GL_LIGHT_MODEL_TWO_SIDE |
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| 26 | - added generic rotation code for glopRotate |
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| 27 | - added support for opengl 1.1 arrays |
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| 28 | - added support for glPolygonOffset, not implemented. |
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| 29 | - added glGetFloatv, limited support. |
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| 30 | - added some pnames for glGetIntegerv |
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| 31 | - added some empty functions in include/GL/gl.h to compile VRMLView |
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| 32 | - added GL_VERSION_1_1 define in include/GL/gl.h |
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| 33 | - fixed "bug" when context->gl_resize_viewport is not set. |
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| 34 | - fixed bug in glBindTexture (didn't accept texture object 0) |
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| 35 | |
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| 36 | version 0.1: |
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| 37 | - Initial revision, Fabrice Bellard |
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| 38 | |
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