1 | version 0.4: |
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2 | - added 24/32 bit rendering support (Olivier Landemarre - F. Bellard) |
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3 | - fixed GL_TRIANGLE_STRIP (Olivier Landemarre) |
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4 | - added gl_malloc, gl_free, gl_zalloc wrappers (Olivier Landemarre) |
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5 | |
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6 | version 0.3: |
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7 | - added NanoX API (nglx) (F. Bellard) |
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8 | - added gears example and unified GUI in examples (F. Bellard) |
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9 | - added TGL_FEATURE_RENDER_BITS so that it will be possible to render |
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10 | natively in 15/16/24 or 32 bits. (F. Bellard) |
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11 | - interpolated lines (Olivier Landemarre) |
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12 | - fast no shading case (Olivier Landemarre) |
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13 | - fast no projection case (Olivier Landemarre) |
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14 | |
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15 | version 0.2: Fabrice Bellard |
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16 | - added 24/32 bpp support. Added some features.h ifdefs. |
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17 | - fixed some error reporting cases in the examples |
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18 | - endianness is deduced from the glibc (BYTE_ORDER macro) |
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19 | |
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20 | version 0.19: Peder Blekken |
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21 | - new files BeOS/* src/msghandling.*, src/arrays.*, src/oscontext.c |
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22 | include/GL/oscontext.h src/features.h |
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23 | - added support for BeOS, see README.BEOS |
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24 | - added support for drawing convex polygons with unlimited # of vertices |
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25 | - added support for GL_LIGHT_MODEL_TWO_SIDE |
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26 | - added generic rotation code for glopRotate |
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27 | - added support for opengl 1.1 arrays |
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28 | - added support for glPolygonOffset, not implemented. |
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29 | - added glGetFloatv, limited support. |
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30 | - added some pnames for glGetIntegerv |
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31 | - added some empty functions in include/GL/gl.h to compile VRMLView |
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32 | - added GL_VERSION_1_1 define in include/GL/gl.h |
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33 | - fixed "bug" when context->gl_resize_viewport is not set. |
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34 | - fixed bug in glBindTexture (didn't accept texture object 0) |
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35 | |
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36 | version 0.1: |
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37 | - Initial revision, Fabrice Bellard |
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38 | |
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