Rev | Line | |
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[1] | 1 | BeOS support for TinyGL, 1998 Peder Blekken |
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| 2 | |
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| 3 | I implemented (a limited version of) the BGLView class. There is |
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| 4 | no DirectWindow support, and some other funtions are missing too, |
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| 5 | but it should work ok for most uses. Feel free to use and modify |
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| 6 | GLView.cpp and GLView.h in any way you desire. |
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| 7 | |
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| 8 | You will need to take a look in Makefile to compile the library |
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| 9 | under BeOS. For those of you not familiar with using makefiles: too bad :) |
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| 10 | |
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| 11 | Also, you will probably need to remove /boot/develop/headers/be/opengl |
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| 12 | from the BEINCLUDES environment variable. Unfortunately, this means |
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| 13 | editing the /boot/beos/system/boot/SetupEnvironment. It might be possible |
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| 14 | to just make sure the TinyGL path is before Be's OpenGL in the include-paths |
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| 15 | though. But I prefer to remove /boot/develop/headers/be/opengl, since I |
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| 16 | often use Mesa as well. It is a better to add the OpenGL include path in your |
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| 17 | makefile; or BeIDE project if that is what you use. |
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| 18 | |
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| 19 | Contact me for any reason: <pederb@sim.no> |
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| 20 | |
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