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| [1] | 1 | BeOS support for TinyGL, 1998 Peder Blekken | 
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 | 2 |  | 
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 | 3 | I implemented (a limited version of) the BGLView class. There is  | 
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 | 4 | no DirectWindow support, and some other funtions are missing too, | 
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 | 5 | but it should work ok for most uses. Feel free to use and modify  | 
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 | 6 | GLView.cpp and GLView.h in any way you desire. | 
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 | 7 |  | 
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 | 8 | You will need to take a look in Makefile to compile the library | 
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 | 9 | under BeOS. For those of you not familiar with using makefiles: too bad :) | 
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 | 10 |  | 
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 | 11 | Also, you will probably need to remove  /boot/develop/headers/be/opengl  | 
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 | 12 | from the BEINCLUDES environment variable. Unfortunately, this means  | 
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 | 13 | editing the /boot/beos/system/boot/SetupEnvironment. It might be possible  | 
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 | 14 | to just make sure the TinyGL path is before Be's  OpenGL in the include-paths  | 
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 | 15 | though. But I prefer to remove /boot/develop/headers/be/opengl, since I  | 
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 | 16 | often use Mesa as well. It is a better to add the OpenGL include path in your  | 
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 | 17 | makefile; or BeIDE project if that is what you use. | 
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 | 18 |  | 
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 | 19 | Contact me for any reason: <pederb@sim.no> | 
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 | 20 |  | 
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