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1 | BeOS support for TinyGL, 1998 Peder Blekken |
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2 | |
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3 | I implemented (a limited version of) the BGLView class. There is |
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4 | no DirectWindow support, and some other funtions are missing too, |
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5 | but it should work ok for most uses. Feel free to use and modify |
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6 | GLView.cpp and GLView.h in any way you desire. |
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7 | |
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8 | You will need to take a look in Makefile to compile the library |
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9 | under BeOS. For those of you not familiar with using makefiles: too bad :) |
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10 | |
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11 | Also, you will probably need to remove /boot/develop/headers/be/opengl |
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12 | from the BEINCLUDES environment variable. Unfortunately, this means |
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13 | editing the /boot/beos/system/boot/SetupEnvironment. It might be possible |
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14 | to just make sure the TinyGL path is before Be's OpenGL in the include-paths |
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15 | though. But I prefer to remove /boot/develop/headers/be/opengl, since I |
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16 | often use Mesa as well. It is a better to add the OpenGL include path in your |
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17 | makefile; or BeIDE project if that is what you use. |
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18 | |
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19 | Contact me for any reason: <pederb@sim.no> |
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20 | |
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