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| 1 |  | 
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| 2 | void gluPerspective( GLdouble fovy, GLdouble aspect, | 
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| 3 | GLdouble zNear, GLdouble zFar ); | 
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| 4 |  | 
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| 5 | typedef struct { | 
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| 6 | int draw_style; | 
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| 7 | } GLUquadricObj; | 
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| 8 |  | 
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| 9 | #define GLU_LINE 0 | 
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| 10 |  | 
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| 11 | GLUquadricObj *gluNewQuadric(void); | 
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| 12 | void gluQuadricDrawStyle(GLUquadricObj *obj, int style); | 
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| 13 |  | 
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| 14 | void gluSphere(GLUquadricObj *qobj, | 
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| 15 | float radius,int slices,int stacks); | 
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| 16 | void gluCylinder( GLUquadricObj *qobj, | 
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| 17 | GLdouble baseRadius, GLdouble topRadius, GLdouble height, | 
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| 18 | GLint slices, GLint stacks ); | 
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| 19 | void gluDisk( GLUquadricObj *qobj, | 
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| 20 | GLdouble innerRadius, GLdouble outerRadius, | 
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| 21 | GLint slices, GLint loops ); | 
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| 22 |  | 
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| 23 | void drawTorus(float rc, int numc, float rt, int numt); | 
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