[1] | 1 | #include "zgl.h" |
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| 2 | |
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| 3 | void glGetIntegerv(int pname,int *params) |
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| 4 | { |
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| 5 | GLContext *c=gl_get_context(); |
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| 6 | |
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| 7 | switch(pname) { |
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| 8 | case GL_VIEWPORT: |
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| 9 | params[0]=c->viewport.xmin; |
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| 10 | params[1]=c->viewport.ymin; |
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| 11 | params[2]=c->viewport.xsize; |
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| 12 | params[3]=c->viewport.ysize; |
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| 13 | break; |
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| 14 | case GL_MAX_MODELVIEW_STACK_DEPTH: |
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| 15 | *params = MAX_MODELVIEW_STACK_DEPTH; |
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| 16 | break; |
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| 17 | case GL_MAX_PROJECTION_STACK_DEPTH: |
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| 18 | *params = MAX_PROJECTION_STACK_DEPTH; |
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| 19 | break; |
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| 20 | case GL_MAX_LIGHTS: |
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| 21 | *params = MAX_LIGHTS; |
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| 22 | break; |
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| 23 | case GL_MAX_TEXTURE_SIZE: |
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| 24 | *params = 256; /* not completely true, but... */ |
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| 25 | break; |
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| 26 | case GL_MAX_TEXTURE_STACK_DEPTH: |
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| 27 | *params = MAX_TEXTURE_STACK_DEPTH; |
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| 28 | break; |
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| 29 | default: |
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| 30 | gl_fatal_error("glGet: option not implemented"); |
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| 31 | break; |
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| 32 | } |
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| 33 | } |
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| 34 | |
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| 35 | void glGetFloatv(int pname, float *v) |
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| 36 | { |
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| 37 | int i; |
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| 38 | int mnr = 0; /* just a trick to return the correct matrix */ |
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| 39 | GLContext *c = gl_get_context(); |
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| 40 | switch (pname) { |
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| 41 | case GL_TEXTURE_MATRIX: |
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| 42 | mnr++; |
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| 43 | case GL_PROJECTION_MATRIX: |
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| 44 | mnr++; |
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| 45 | case GL_MODELVIEW_MATRIX: |
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| 46 | { |
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| 47 | float *p = &c->matrix_stack_ptr[mnr]->m[0][0];; |
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| 48 | for (i = 0; i < 4; i++) { |
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| 49 | *v++ = p[0]; |
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| 50 | *v++ = p[4]; |
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| 51 | *v++ = p[8]; |
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| 52 | *v++ = p[12]; |
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| 53 | p++; |
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| 54 | } |
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| 55 | } |
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| 56 | break; |
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| 57 | case GL_LINE_WIDTH: |
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| 58 | *v = 1.0f; |
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| 59 | break; |
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| 60 | case GL_LINE_WIDTH_RANGE: |
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| 61 | v[0] = v[1] = 1.0f; |
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| 62 | break; |
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| 63 | case GL_POINT_SIZE: |
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| 64 | *v = 1.0f; |
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| 65 | break; |
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| 66 | case GL_POINT_SIZE_RANGE: |
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| 67 | v[0] = v[1] = 1.0f; |
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| 68 | default: |
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| 69 | fprintf(stderr,"warning: unknown pname in glGetFloatv()\n"); |
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| 70 | break; |
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| 71 | } |
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| 72 | } |
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