| 1 | #include "zgl.h" |
|---|
| 2 | |
|---|
| 3 | int glRenderMode(int mode) |
|---|
| 4 | { |
|---|
| 5 | GLContext *c=gl_get_context(); |
|---|
| 6 | int result=0; |
|---|
| 7 | |
|---|
| 8 | switch(c->render_mode) { |
|---|
| 9 | case GL_RENDER: |
|---|
| 10 | break; |
|---|
| 11 | case GL_SELECT: |
|---|
| 12 | if (c->select_overflow) { |
|---|
| 13 | result=-c->select_hits; |
|---|
| 14 | } else { |
|---|
| 15 | result=c->select_hits; |
|---|
| 16 | } |
|---|
| 17 | c->select_overflow=0; |
|---|
| 18 | c->select_ptr=c->select_buffer; |
|---|
| 19 | c->name_stack_size=0; |
|---|
| 20 | break; |
|---|
| 21 | default: |
|---|
| 22 | assert(0); |
|---|
| 23 | } |
|---|
| 24 | switch(mode) { |
|---|
| 25 | case GL_RENDER: |
|---|
| 26 | c->render_mode=GL_RENDER; |
|---|
| 27 | break; |
|---|
| 28 | case GL_SELECT: |
|---|
| 29 | c->render_mode=GL_SELECT; |
|---|
| 30 | assert( c->select_buffer != NULL); |
|---|
| 31 | c->select_ptr=c->select_buffer; |
|---|
| 32 | c->select_hits=0; |
|---|
| 33 | c->select_overflow=0; |
|---|
| 34 | c->select_hit=NULL; |
|---|
| 35 | break; |
|---|
| 36 | default: |
|---|
| 37 | assert(0); |
|---|
| 38 | } |
|---|
| 39 | return result; |
|---|
| 40 | } |
|---|
| 41 | |
|---|
| 42 | void glSelectBuffer(int size,unsigned int *buf) |
|---|
| 43 | { |
|---|
| 44 | GLContext *c=gl_get_context(); |
|---|
| 45 | |
|---|
| 46 | assert(c->render_mode != GL_SELECT); |
|---|
| 47 | |
|---|
| 48 | c->select_buffer=buf; |
|---|
| 49 | c->select_size=size; |
|---|
| 50 | } |
|---|
| 51 | |
|---|
| 52 | |
|---|
| 53 | void glopInitNames(GLContext *c,GLParam *p) |
|---|
| 54 | { |
|---|
| 55 | if (c->render_mode == GL_SELECT) { |
|---|
| 56 | c->name_stack_size=0; |
|---|
| 57 | c->select_hit=NULL; |
|---|
| 58 | } |
|---|
| 59 | } |
|---|
| 60 | |
|---|
| 61 | void glopPushName(GLContext *c,GLParam *p) |
|---|
| 62 | { |
|---|
| 63 | if (c->render_mode == GL_SELECT) { |
|---|
| 64 | assert(c->name_stack_size<MAX_NAME_STACK_DEPTH); |
|---|
| 65 | c->name_stack[c->name_stack_size++]=p[1].i; |
|---|
| 66 | c->select_hit=NULL; |
|---|
| 67 | } |
|---|
| 68 | } |
|---|
| 69 | |
|---|
| 70 | void glopPopName(GLContext *c,GLParam *p) |
|---|
| 71 | { |
|---|
| 72 | if (c->render_mode == GL_SELECT) { |
|---|
| 73 | assert(c->name_stack_size>0); |
|---|
| 74 | c->name_stack_size--; |
|---|
| 75 | c->select_hit=NULL; |
|---|
| 76 | } |
|---|
| 77 | } |
|---|
| 78 | |
|---|
| 79 | void glopLoadName(GLContext *c,GLParam *p) |
|---|
| 80 | { |
|---|
| 81 | if (c->render_mode == GL_SELECT) { |
|---|
| 82 | assert(c->name_stack_size>0); |
|---|
| 83 | c->name_stack[c->name_stack_size-1]=p[1].i; |
|---|
| 84 | c->select_hit=NULL; |
|---|
| 85 | } |
|---|
| 86 | } |
|---|
| 87 | |
|---|
| 88 | void gl_add_select(GLContext *c,unsigned int zmin,unsigned int zmax) |
|---|
| 89 | { |
|---|
| 90 | unsigned int *ptr; |
|---|
| 91 | int n,i; |
|---|
| 92 | |
|---|
| 93 | if (!c->select_overflow) { |
|---|
| 94 | if (c->select_hit==NULL) { |
|---|
| 95 | n=c->name_stack_size; |
|---|
| 96 | if ((c->select_ptr-c->select_buffer+3+n) > |
|---|
| 97 | c->select_size) { |
|---|
| 98 | c->select_overflow=1; |
|---|
| 99 | } else { |
|---|
| 100 | ptr=c->select_ptr; |
|---|
| 101 | c->select_hit=ptr; |
|---|
| 102 | *ptr++=c->name_stack_size; |
|---|
| 103 | *ptr++=zmin; |
|---|
| 104 | *ptr++=zmax; |
|---|
| 105 | for(i=0;i<n;i++) *ptr++=c->name_stack[i]; |
|---|
| 106 | c->select_ptr=ptr; |
|---|
| 107 | c->select_hits++; |
|---|
| 108 | } |
|---|
| 109 | } else { |
|---|
| 110 | if (zmin<c->select_hit[1]) c->select_hit[1]=zmin; |
|---|
| 111 | if (zmax>c->select_hit[2]) c->select_hit[2]=zmax; |
|---|
| 112 | } |
|---|
| 113 | } |
|---|
| 114 | } |
|---|