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[1] | 1 | #ifndef _tgl_specbuf_h_ |
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| 2 | #define _tgl_specbuf_h_ |
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| 3 | |
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| 4 | /* Max # of specular light pow buffers */ |
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| 5 | #define MAX_SPECULAR_BUFFERS 8 |
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| 6 | /* # of entries in specular buffer */ |
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| 7 | #define SPECULAR_BUFFER_SIZE 1024 |
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| 8 | /* specular buffer granularity */ |
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| 9 | #define SPECULAR_BUFFER_RESOLUTION 1024 |
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| 10 | |
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| 11 | typedef struct GLSpecBuf { |
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| 12 | int shininess_i; |
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| 13 | int last_used; |
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| 14 | float buf[SPECULAR_BUFFER_SIZE+1]; |
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| 15 | struct GLSpecBuf *next; |
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| 16 | } GLSpecBuf; |
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| 17 | |
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| 18 | GLSpecBuf *specbuf_get_buffer(GLContext *c, const int shininess_i, |
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| 19 | const float shininess); |
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| 20 | void specbuf_cleanup(GLContext *c); /* free all memory used */ |
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| 21 | |
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| 22 | #endif /* _tgl_specbuf_h_ */ |
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