1 | #ifndef _tgl_zbuffer_h_ |
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2 | #define _tgl_zbuffer_h_ |
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3 | |
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4 | /* |
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5 | * Z buffer |
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6 | */ |
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7 | |
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8 | #include "zfeatures.h" |
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9 | |
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10 | #define ZB_Z_BITS 16 |
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11 | |
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12 | #define ZB_POINT_Z_FRAC_BITS 14 |
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13 | |
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14 | #define ZB_POINT_S_MIN ( (1<<13) ) |
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15 | #define ZB_POINT_S_MAX ( (1<<22)-(1<<13) ) |
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16 | #define ZB_POINT_T_MIN ( (1<<21) ) |
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17 | #define ZB_POINT_T_MAX ( (1<<30)-(1<<21) ) |
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18 | |
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19 | #define ZB_POINT_RED_MIN ( (1<<10) ) |
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20 | #define ZB_POINT_RED_MAX ( (1<<16)-(1<<10) ) |
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21 | #define ZB_POINT_GREEN_MIN ( (1<<9) ) |
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22 | #define ZB_POINT_GREEN_MAX ( (1<<16)-(1<<9) ) |
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23 | #define ZB_POINT_BLUE_MIN ( (1<<10) ) |
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24 | #define ZB_POINT_BLUE_MAX ( (1<<16)-(1<<10) ) |
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25 | |
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26 | /* display modes */ |
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27 | #define ZB_MODE_5R6G5B 1 /* true color 16 bits */ |
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28 | #define ZB_MODE_INDEX 2 /* color index 8 bits */ |
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29 | #define ZB_MODE_RGBA 3 /* 32 bit rgba mode */ |
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30 | #define ZB_MODE_RGB24 4 /* 24 bit rgb mode */ |
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31 | #define ZB_NB_COLORS 225 /* number of colors for 8 bit display */ |
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32 | |
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33 | #if TGL_FEATURE_RENDER_BITS == 15 |
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34 | |
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35 | #define RGB_TO_PIXEL(r,g,b) \ |
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36 | ((((r) >> 1) & 0x7c00) | (((g) >> 6) & 0x03e0) | ((b) >> 11)) |
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37 | typedef unsigned short PIXEL; |
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38 | /* bytes per pixel */ |
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39 | #define PSZB 2 |
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40 | /* bits per pixel = (1 << PSZH) */ |
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41 | #define PSZSH 4 |
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42 | |
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43 | #elif TGL_FEATURE_RENDER_BITS == 16 |
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44 | |
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45 | /* 16 bit mode */ |
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46 | #define RGB_TO_PIXEL(r,g,b) \ |
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47 | (((r) & 0xF800) | (((g) >> 5) & 0x07E0) | ((b) >> 11)) |
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48 | typedef unsigned short PIXEL; |
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49 | #define PSZB 2 |
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50 | #define PSZSH 4 |
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51 | |
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52 | #elif TGL_FEATURE_RENDER_BITS == 24 |
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53 | |
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54 | #define RGB_TO_PIXEL(r,g,b) \ |
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55 | ((((r) << 8) & 0xff0000) | ((g) & 0xff00) | ((b) >> 8)) |
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56 | typedef unsigned char PIXEL; |
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57 | #define PSZB 3 |
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58 | #define PSZSH 5 |
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59 | |
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60 | #elif TGL_FEATURE_RENDER_BITS == 32 |
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61 | |
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62 | #define RGB_TO_PIXEL(r,g,b) \ |
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63 | ((((r) << 8) & 0xff0000) | ((g) & 0xff00) | ((b) >> 8)) |
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64 | typedef unsigned int PIXEL; |
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65 | #define PSZB 4 |
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66 | #define PSZSH 5 |
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67 | |
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68 | #else |
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69 | |
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70 | #error Incorrect number of bits per pixel |
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71 | |
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72 | #endif |
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73 | |
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74 | typedef struct { |
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75 | int xsize,ysize; |
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76 | int linesize; /* line size, in bytes */ |
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77 | int mode; |
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78 | |
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79 | unsigned short *zbuf; |
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80 | PIXEL *pbuf; |
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81 | int frame_buffer_allocated; |
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82 | |
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83 | int nb_colors; |
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84 | unsigned char *dctable; |
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85 | int *ctable; |
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86 | PIXEL *current_texture; |
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87 | } ZBuffer; |
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88 | |
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89 | typedef struct { |
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90 | int x,y,z; /* integer coordinates in the zbuffer */ |
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91 | int s,t; /* coordinates for the mapping */ |
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92 | int r,g,b; /* color indexes */ |
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93 | |
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94 | float sz,tz; /* temporary coordinates for mapping */ |
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95 | } ZBufferPoint; |
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96 | |
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97 | /* zbuffer.c */ |
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98 | |
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99 | ZBuffer *ZB_open(int xsize,int ysize,int mode, |
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100 | int nb_colors, |
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101 | unsigned char *color_indexes, |
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102 | int *color_table, |
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103 | void *frame_buffer); |
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104 | |
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105 | |
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106 | void ZB_close(ZBuffer *zb); |
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107 | |
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108 | void ZB_resize(ZBuffer *zb,void *frame_buffer,int xsize,int ysize); |
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109 | void ZB_clear(ZBuffer *zb,int clear_z,int z, |
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110 | int clear_color,int r,int g,int b); |
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111 | /* linesize is in BYTES */ |
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112 | void ZB_copyFrameBuffer(ZBuffer *zb,void *buf,int linesize); |
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113 | |
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114 | /* zdither.c */ |
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115 | |
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116 | void ZB_initDither(ZBuffer *zb,int nb_colors, |
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117 | unsigned char *color_indexes,int *color_table); |
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118 | void ZB_closeDither(ZBuffer *zb); |
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119 | void ZB_ditherFrameBuffer(ZBuffer *zb,unsigned char *dest, |
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120 | int linesize); |
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121 | |
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122 | /* zline.c */ |
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123 | |
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124 | void ZB_plot(ZBuffer *zb,ZBufferPoint *p); |
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125 | void ZB_line(ZBuffer *zb,ZBufferPoint *p1,ZBufferPoint *p2); |
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126 | void ZB_line_z(ZBuffer * zb, ZBufferPoint * p1, ZBufferPoint * p2); |
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127 | |
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128 | /* ztriangle.c */ |
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129 | |
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130 | void ZB_setTexture(ZBuffer *zb, PIXEL *texture); |
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131 | |
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132 | void ZB_fillTriangleFlat(ZBuffer *zb, |
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133 | ZBufferPoint *p1,ZBufferPoint *p2,ZBufferPoint *p3); |
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134 | |
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135 | void ZB_fillTriangleSmooth(ZBuffer *zb, |
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136 | ZBufferPoint *p1,ZBufferPoint *p2,ZBufferPoint *p3); |
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137 | |
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138 | void ZB_fillTriangleMapping(ZBuffer *zb, |
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139 | ZBufferPoint *p1,ZBufferPoint *p2,ZBufferPoint *p3); |
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140 | |
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141 | void ZB_fillTriangleMappingPerspective(ZBuffer *zb, |
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142 | ZBufferPoint *p0,ZBufferPoint *p1,ZBufferPoint *p2); |
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143 | |
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144 | |
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145 | typedef void (*ZB_fillTriangleFunc)(ZBuffer *, |
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146 | ZBufferPoint *,ZBufferPoint *,ZBufferPoint *); |
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147 | |
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148 | /* memory.c */ |
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149 | void gl_free(void *p); |
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150 | void *gl_malloc(int size); |
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151 | void *gl_zalloc(int size); |
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152 | |
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153 | #endif /* _tgl_zbuffer_h_ */ |
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