Last change
on this file since 692 was
673,
checked in by guerin, 9 years ago
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raycast: initial port
Raycast is a small game that looks like Wolfenstein 3D. I created
it for my SESI project, on a Cortex M4 devboard.
Imported from
github.com/libcg/tiva-c/tree/master/boards/dk-tm4c129x/upmc_raycast
|
File size:
416 bytes
|
Rev | Line | |
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[673] | 1 | |
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| 2 | APP_NAME = raycast |
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| 3 | |
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| 4 | OBJS = ctrl.o disp.o game.o main.o |
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| 5 | |
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| 6 | LIBS = -L../../build/libs -luser -lmath |
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| 7 | |
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| 8 | INCLUDES = -I../../giet_libs -I. -I../.. |
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| 9 | |
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| 10 | LIB_DEPS = ../../build/libs/libuser.a ../../build/libs/libmath.a |
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| 11 | |
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| 12 | appli.elf: $(OBJS) $(APP_NAME).ld $(LIBS_DEPS) |
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| 13 | $(LD) -o $@ -T $(APP_NAME).ld $(OBJS) $(LIBS) |
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| 14 | $(DU) -D $@ > $@.txt |
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| 15 | |
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| 16 | %.o: %.c |
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| 17 | $(CC) $(INCLUDES) $(CFLAGS) -c -o $@ $< |
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| 18 | |
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| 19 | clean: |
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| 20 | rm -f *.o *.elf *.elf.txt *.pyc |
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