| Last change
                  on this file since 683 was
                  673,
                  checked in by guerin, 10 years ago | 
        
          | 
raycast: initial port
 
Raycast is a small game that looks like Wolfenstein 3D. I createdit for my SESI project, on a Cortex M4 devboard.
 
 
Imported fromgithub.com/libcg/tiva-c/tree/master/boards/dk-tm4c129x/upmc_raycast
 
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        | File size:
            416 bytes | 
      
      
        
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| 1 |  | 
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| 2 | APP_NAME = raycast | 
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| 3 |  | 
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| 4 | OBJS = ctrl.o disp.o game.o main.o | 
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| 5 |  | 
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| 6 | LIBS = -L../../build/libs -luser -lmath | 
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| 7 |  | 
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| 8 | INCLUDES = -I../../giet_libs -I. -I../.. | 
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| 9 |  | 
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| 10 | LIB_DEPS = ../../build/libs/libuser.a ../../build/libs/libmath.a | 
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| 11 |  | 
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| 12 | appli.elf: $(OBJS) $(APP_NAME).ld $(LIBS_DEPS) | 
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| 13 | $(LD) -o $@ -T $(APP_NAME).ld $(OBJS) $(LIBS) | 
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| 14 | $(DU) -D $@ > $@.txt | 
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| 15 |  | 
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| 16 | %.o: %.c | 
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| 17 | $(CC)  $(INCLUDES) $(CFLAGS) -c -o  $@ $< | 
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| 18 |  | 
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| 19 | clean: | 
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| 20 | rm -f *.o *.elf *.elf.txt *.pyc | 
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