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Last change
on this file since 791 was
708,
checked in by alain, 10 years ago
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Adapt the following application to the POSIX threads API
- convol
- classif
- raycast
- coproc
- display
- gameoflife
- transpose
- shell
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File size:
670 bytes
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| Line | |
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| 1 | #ifndef __GAME_H |
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| 2 | #define __GAME_H |
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| 3 | |
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| 4 | |
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| 5 | #define M_PI (3.14159f) |
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| 6 | #define COLLIDE_GAP (0.2f) |
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| 7 | #define PLAYER_MOVE (0.13f) |
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| 8 | #define PLAYER_ROT (0.1f) |
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| 9 | #define TIME_TOTAL (30) |
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| 10 | |
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| 11 | typedef struct |
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| 12 | { |
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| 13 | float x; |
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| 14 | float y; |
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| 15 | float dir; |
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| 16 | } Player; |
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| 17 | |
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| 18 | typedef struct |
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| 19 | { |
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| 20 | char tile[10][10]; |
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| 21 | char w; |
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| 22 | char h; |
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| 23 | float startX; |
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| 24 | float startY; |
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| 25 | float startDir; |
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| 26 | } Map; |
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| 27 | |
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| 28 | typedef struct |
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| 29 | { |
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| 30 | Player player; |
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| 31 | Map *map; |
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| 32 | int mapId; |
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| 33 | int timeLeft; |
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| 34 | int exit; // exit requested |
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| 35 | } Game; |
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| 36 | |
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| 37 | |
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| 38 | void gameInit(); |
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| 39 | int gameLocate(int x, int y); |
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| 40 | void gameControl(); |
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| 41 | void gameTick(); |
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| 42 | |
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| 43 | #endif // __GAME_H |
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