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Last change
on this file since 675 was
673,
checked in by guerin, 10 years ago
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raycast: initial port
Raycast is a small game that looks like Wolfenstein 3D. I created
it for my SESI project, on a Cortex M4 devboard.
Imported from
github.com/libcg/tiva-c/tree/master/boards/dk-tm4c129x/upmc_raycast
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File size:
249 bytes
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| 1 | #include "game.h" |
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| 2 | #include "disp.h" |
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| 3 | #include <stdio.h> |
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| 4 | |
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| 5 | // Exported functions |
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| 6 | |
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| 7 | __attribute__((constructor)) void main() |
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| 8 | { |
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| 9 | giet_tty_alloc(0); |
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| 10 | giet_tty_printf("[RAYCAST] entering main()\n"); |
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| 11 | |
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| 12 | dispInit(); |
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| 13 | |
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| 14 | while (1) { |
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| 15 | gameRun(); |
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| 16 | } |
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| 17 | } |
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