source: soft/giet_vm/gameoflife/main.c @ 332

Last change on this file since 332 was 295, checked in by alain, 11 years ago

Introducing a major release, to suppoort the tsar_generic_leti platform
and the various (external or internal) peripherals configurations.
The map.xml format has been modified, in order to support the new
vci_iopic componentand a new policy for peripherals initialisation.
The IRQs are nom described in the XICU and IOPIC components
(and not anymore in the processors).
To enforce this major change, the map.xml file signature changed:
The signature value must be: 0xDACE2014

This new release has been tested on the tsar_generic_leti platform
for the following mappings:

  • 4c_4p_sort_leti
  • 4c_4p_sort_leti_ext
  • 4c_4p_transpose_leti
  • 4c_4p_transpose_leti_ext
  • 4c_1p_four_leti_ext
File size: 4.7 KB
Line 
1/*
2 * This application is an emulation of the game of life automaton
3 * It must be deployed from processor 0 and use contiguous processor
4 * (example 0,1,2,3)
5 */
6
7
8#include "stdio.h"
9#include "limits.h"
10#include "barrier.h"
11#include "hard_config.h"
12#include "mapping_info.h"
13
14#define WIDTH           128
15#define HEIGHT          128
16#define NB_CLUSTER_MAX  256
17#define NB_ITERATION    1000000000
18
19#define PRINTF(...)      ({ if (giet_procid() == 0) { giet_tty_printf(__VA_ARGS__); } })
20
21giet_barrier_t barriers[2];
22
23unsigned int init_ok = 1;
24
25#define NEW 0
26#define OLD 1
27
28typedef unsigned char uint8_t;
29typedef unsigned int size_t;
30
31uint8_t world[2][HEIGHT][WIDTH];
32uint8_t world_yuv[HEIGHT][WIDTH];
33
34/* Generate binary values for world between base_line and base_line + nb_line */
35void init_world(size_t base_line, size_t nb_line)
36{
37   size_t x,y;
38   for (y = base_line ; y < base_line + nb_line; y++){
39      for(x = 0; x < WIDTH ; x++) {
40         // TODO OPTIMIZE RANDOM INIT
41         world[OLD][y][x] = giet_rand() % 2; 
42      }
43   }
44}
45
46uint8_t number_of_alive_neigh(size_t x, size_t y)
47{
48   uint8_t nb = 0;
49
50   nb += world[OLD][(y - 1) % HEIGHT][(x - 1) % WIDTH];
51   nb += world[OLD][ y              ][(x - 1) % WIDTH];
52   nb += world[OLD][(y + 1) % HEIGHT][(x - 1) % WIDTH];
53   nb += world[OLD][(y - 1) % HEIGHT][ x             ];
54   nb += world[OLD][(y + 1) % HEIGHT][ x             ];
55   nb += world[OLD][(y - 1) % HEIGHT][(x + 1) % WIDTH];
56   nb += world[OLD][ y              ][(x + 1) % WIDTH];
57   nb += world[OLD][(y + 1) % HEIGHT][(x + 1) % WIDTH];
58
59   return nb;
60}
61
62/* Compute cell x,y */
63uint8_t compute_cell(size_t x, size_t y)
64{
65   uint8_t nb_neighbours_alive = number_of_alive_neigh(x,y);
66   if (world[OLD][y][x] == 1) {
67      if (nb_neighbours_alive == 2 ||
68          nb_neighbours_alive == 3) 
69      {
70         return 1;   
71      }
72   }
73   else {
74      if (nb_neighbours_alive == 3) {
75         return 1;
76      }
77      else {
78         return world[OLD][y][x];
79      }
80   }
81   return 0;
82}
83
84//////////////////////////////////////////////////////
85void compute_new_gen(size_t base_line, size_t nb_line)
86{
87   size_t x,y;
88   for (y = base_line; y < base_line + nb_line; y++)
89   {
90      for(x = 0; x < WIDTH ; x++) 
91      {
92         world[NEW][y][x] = compute_cell(x,y); 
93      }
94   }
95}
96
97////////////////////////////////////////////////////
98void display_world(size_t base_line, size_t nb_line)
99{
100   size_t x,y;
101   for (y = base_line; y < base_line + nb_line; y++){
102      for(x = 0; x < WIDTH ; x++) {
103         //world_yuv[y][x] = world[NEW][y][x]*100; 
104         world[NEW][y][x] = world[NEW][y][x]*255; 
105      }
106   }
107
108   giet_fb_sync_write( base_line * WIDTH , 
109                       &world[NEW][base_line][0], 
110                       nb_line * WIDTH);
111}
112
113/////////////////////////////////////////////////////
114void grow_old_world(size_t base_line, size_t nb_line)
115{
116   size_t x,y;
117   for (y = base_line; y < base_line + nb_line; y++)
118   {
119      for(x = 0; x < WIDTH ; x++) 
120      {
121         world[OLD][y][x] = world[NEW][y][x]; 
122      }
123   }
124}
125
126////////////////////////////////////////
127__attribute__((constructor)) void main()
128{
129   unsigned int proc_id       = giet_procid();              // processor id
130   unsigned int nlocal_procs  = NB_PROCS_MAX;               // processors per cluster
131   unsigned int nclusters     = X_SIZE*Y_SIZE;              // number of clusters
132   unsigned int nglobal_procs = nclusters * nlocal_procs;   // number of tasks
133   size_t i;
134
135   size_t       nb_line       = HEIGHT / nglobal_procs;
136   size_t       base_line     = nb_line * proc_id; 
137   
138   PRINTF("*** Starting init at cycle %d ***\n", giet_proctime());
139
140   //  barriers initialization
141   if ( proc_id == 0 )
142   {
143      barrier_init(&barriers[0], nglobal_procs);
144      barrier_init(&barriers[1], nglobal_procs);
145
146      init_ok = 0;
147   }
148   else
149   {
150      while ( init_ok == 1 );
151   }
152
153   init_world(base_line, nb_line);
154
155   PRINTF("*** Completing init at cycle %d ***\n", giet_proctime());
156   barrier_wait(&barriers[0]);
157   
158   for (i = 0; i < NB_ITERATION; i++)
159   {
160      //PRINTF("\n*** Starting computation for iteration %d at cycle %d\n", i, giet_proctime());
161      compute_new_gen(base_line, nb_line);
162      //PRINTF("\n*** Starting display for iteration %d at cycle %d\n", i, giet_proctime());
163      grow_old_world(base_line, nb_line);
164      display_world(base_line, nb_line);
165      barrier_wait(&barriers[1]);
166      barrier_init(&barriers[1], nglobal_procs);
167   }
168
169   PRINTF("*** End of main at cycle %d ***\n", giet_proctime());
170
171   giet_exit();
172} // end main()
173
174// Local Variables:
175// tab-width: 3
176// c-basic-offset: 3
177// c-file-offsets:((innamespace . 0)(inline-open . 0))
178// indent-tabs-mode: nil
179// End:
180
181// vim: filetype=cpp:expandtab:shiftwidth=3:tabstop=3:softtabstop=3
182
183
184
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