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source:
soft
/
giet_vm
/
applications
/
raycast
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Diff
Rev
Age
Author
Log Message
(edit)
@824
8 years
alain
bloup
(edit)
@724
9 years
alain
Update graphical applications.
(edit)
@712
9 years
alain
Introduce the giet_fbf_size() and giet_fbf_alloc() system calls.
(edit)
@711
9 years
alain
Improve the user interface.
(edit)
@710
9 years
alain
Remove the unused "ctrl.h" include in game.c
(edit)
@708
9 years
alain
Adapt the following application to the POSIX threads API - convol - …
(edit)
@692
9 years
guerin
raycast: not mirroring, but transposing
(edit)
@691
9 years
guerin
raycast: precompute ymax 2087497 -> 2021308 cycles/frame (-3.2%) w/ 4 …
(edit)
@686
9 years
guerin
remove almalloc implementation It is in fact useless because malloc …
(edit)
@685
9 years
guerin
raycast: remove branch in draw loops 2364988 -> 2170519 cycles/frame …
(edit)
@684
9 years
guerin
raycast: mirror textures Mirror textures internally to use cache more …
(edit)
@683
9 years
guerin
raycast: initial distributed implementation The main task runs on …
(edit)
@679
9 years
guerin
raycast: dynamically allocate framebuffer With a 512x512 fb, the …
(edit)
@677
9 years
guerin
raycast: draw textures
(edit)
@676
9 years
guerin
raycast: load textures from misc/
(add)
@673
9 years
guerin
raycast: initial port Raycast is a small game that looks like …
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