source: soft/giet_vm/applications/raycast

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @724   9 years alain Update graphical applications.
(edit) @712   9 years alain Introduce the giet_fbf_size() and giet_fbf_alloc() system calls.
(edit) @711   9 years alain Improve the user interface.
(edit) @710   9 years alain Remove the unused "ctrl.h" include in game.c
(edit) @708   9 years alain Adapt the following application to the POSIX threads API - convol - …
(edit) @692   9 years guerin raycast: not mirroring, but transposing
(edit) @691   9 years guerin raycast: precompute ymax 2087497 -> 2021308 cycles/frame (-3.2%) w/ 4 …
(edit) @686   9 years guerin remove almalloc implementation It is in fact useless because malloc …
(edit) @685   9 years guerin raycast: remove branch in draw loops 2364988 -> 2170519 cycles/frame …
(edit) @684   9 years guerin raycast: mirror textures Mirror textures internally to use cache more …
(edit) @683   9 years guerin raycast: initial distributed implementation The main task runs on …
(edit) @679   9 years guerin raycast: dynamically allocate framebuffer With a 512x512 fb, the …
(edit) @677   9 years guerin raycast: draw textures
(edit) @676   9 years guerin raycast: load textures from misc/
(add) @673   9 years guerin raycast: initial port Raycast is a small game that looks like …
Note: See TracRevisionLog for help on using the revision log.