#include "../include/Segment.h" namespace environment { namespace data { Segment::Segment (void) { name = ""; base = 0; size = 0; uncached = false; data = NULL; type = TYPE_TARGET_MEMORY; index = 0; } Segment::Segment (SEGMENT_TABLE_ENTRY * segment) { name = segment->getName(); base = segment->getBase(); size = segment->getSize(); uncached = segment->getUncached(); data = new char [size]; type = TYPE_TARGET_MEMORY; index = 0; } Segment::~Segment(void) { if (size>0) delete [] data; } }; };