#include "../include/Environment.h" namespace environment { void Environment::reset(void) { component_cache -> reset(); for (uint32_t i = 0; i < param->nb_component_tty ; i++) component_tty [i] ->reset(); for (uint32_t i = 0; i < param->nb_component_ramlock; i++) component_ramlock [i] ->reset(); component_sim2os -> reset(); component_data -> reset(); for (uint32_t i = 0; i < param->nb_entity; i++) { component_buffer_irsp [i] ->reset(); component_buffer_drsp [i] ->reset(); } } };