#ifdef POSITION #ifndef morpheo_behavioural_Position_h #define morpheo_behavioural_Position_h /* * $Id$ * * [ Description ] * */ #include #include #include #include "Behavioural/include/Entity.h" #include "Include/ToString.h" #include "Include/Debug.h" using namespace std; namespace morpheo { namespace behavioural { class Position { // -----[ fields ]---------------------------------------------------- private : Entity * _entity ; private : list * _list_component; // -----[ methods ]--------------------------------------------------- public : Position (void); public : Position (const Position & position); public : ~Position (); public : Entity * set_entity (string name , string type , schema_t schema ); private : string get_entity (void); public : void set_component (Entity * entity, uint32_t size_x, uint32_t size_y, uint32_t pos_x , uint32_t pos_y ); private : string get_component (void); public : void port_map (string component1, string signal1 , string component2, string signal2 ); public : XML toXML (void); private : Entity * find_entity (string name); private : Interface * find_interface (string name , Entity * entity); public : void generate_file (void); public : friend ostream& operator<< (ostream& output_stream, morpheo::behavioural::Position & x); }; }; // end namespace behavioural }; // end namespace morpheo #endif #endif