[117] | 1 | #include <stdlib.h> |
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| 2 | #include <stdio.h> |
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| 3 | #include <math.h> |
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| 4 | |
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| 5 | #define UNLIMIT |
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| 6 | #define MAXARRAY 60000 /* this number, if too large, will cause a seg. fault!! */ |
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| 7 | |
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| 8 | struct my3DVertexStruct { |
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| 9 | int x, y, z; |
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| 10 | double distance; |
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| 11 | }; |
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| 12 | |
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| 13 | int compare_my3DVertexStruct(const void *elem1, const void *elem2) |
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| 14 | { |
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| 15 | /* D = [(x1 - x2)^2 + (y1 - y2)^2 + (z1 - z2)^2]^(1/2) */ |
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| 16 | /* sort based on distances from the origin... */ |
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| 17 | |
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| 18 | double distance1, distance2; |
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| 19 | |
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| 20 | distance1 = (*((struct my3DVertexStruct *)elem1)).distance; |
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| 21 | distance2 = (*((struct my3DVertexStruct *)elem2)).distance; |
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| 22 | |
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| 23 | return (distance1 > distance2) ? 1 : ((distance1 == distance2) ? 0 : -1); |
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| 24 | } |
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| 25 | |
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| 26 | |
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| 27 | int |
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| 28 | main_qsort_large(int argc, char *argv[]) { |
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| 29 | struct my3DVertexStruct array[MAXARRAY]; |
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| 30 | FILE *fp; |
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| 31 | int i,count=0; |
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| 32 | int x, y, z; |
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| 33 | |
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| 34 | if (argc<2) { |
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| 35 | fprintf(stderr,"Usage: qsort_large <file>\n"); |
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| 36 | exit(-1); |
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| 37 | } |
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| 38 | else { |
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| 39 | fp = fopen(argv[1],"r"); |
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| 40 | |
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| 41 | while((fscanf(fp, "%d", &x) == 1) && (fscanf(fp, "%d", &y) == 1) && (fscanf(fp, "%d", &z) == 1) && (count < MAXARRAY)) { |
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| 42 | array[count].x = x; |
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| 43 | array[count].y = y; |
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| 44 | array[count].z = z; |
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| 45 | array[count].distance = sqrt(pow(x, 2) + pow(y, 2) + pow(z, 2)); |
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| 46 | count++; |
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| 47 | } |
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| 48 | } |
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| 49 | printf("\nSorting %d vectors based on distance from the origin.\n\n",count); |
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| 50 | qsort(array,count,sizeof(struct my3DVertexStruct),compare_my3DVertexStruct); |
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| 51 | |
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| 52 | for(i=0;i<count;i++) |
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| 53 | printf("%d %d %d\n", array[i].x, array[i].y, array[i].z); |
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| 54 | return 0; |
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| 55 | } |
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