1 | // Model of connected Huffman encoder and decoder. |
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2 | // The alphabet consists of the uppercase letters and the space. |
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3 | // The Huffman tree used by encoder and decoder is shown below. |
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4 | // All left branches are labeled 0, and all right branches are labeled 1. |
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5 | // |
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6 | // +-------------( )---------------+ |
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7 | // | | |
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8 | // | | |
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9 | // +-------( )------+ +------( )-----+ |
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10 | // | | | | |
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11 | // | | | | |
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12 | // +----( )----+ ( ) +--( )--+ ( ) |
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13 | // | | / \ | | / \ |
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14 | // | | | | | | | | |
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15 | // +--( )--+ ( ) [E] ( ) ( ) ( ) [ ] ( ) |
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16 | // | | / \ / \ / \ / \ / \ |
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17 | // | | | | | | | | | | | | |
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18 | // ( ) ( ) [S] ( ) ( ) [A] [I] [O] [R] [N] ( ) [T] |
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19 | // / \ / \ / \ / \ / \ |
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20 | // | | | | | | | | | | |
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21 | // [U] [P] [F] [C] ( ) [L] [H] ( ) [D] ( ) |
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22 | // / \ / \ / \ |
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23 | // | | | | | | |
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24 | // +----( ) [W] [G] [Y] ( ) [M] |
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25 | // | \ / \ |
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26 | // | | | | |
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27 | // ( ) ( ) [B] [V] |
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28 | // / \ / \ |
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29 | // | | | | |
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30 | // [Q] ( ) [K] [X] |
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31 | // / \ |
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32 | // | | |
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33 | // [Z] [J] |
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34 | // |
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35 | // As an example, the code of W is 001101. |
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36 | // |
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37 | // This tree is based on the following assumed frequencies. |
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38 | // |
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39 | // E 130 T 93 N 78 R 77 I 74 O 74 A 73 S 63 D 44 |
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40 | // H 35 L 35 C 30 F 28 P 27 U 27 M 25 Y 19 G 16 |
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41 | // W 16 V 13 B 9 X 5 K 3 Q 3 J 2 Z 1 |
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42 | // |
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43 | // That is, it is assumed that there are 130 Es for every thousand letters. |
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44 | // It is further assumed that there are 182 spaces for every 1000 letters. |
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45 | // |
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46 | // The encoder retrieves the code for each symbol from a map, and shifts it |
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47 | // out one bit at the time. The decoder is a finite state machine whose |
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48 | // state transition graph is obtained from the tree by adding acs from the |
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49 | // leaves back to the top of the tree. (To the second level nodes to be |
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50 | // precise.) Each node uses ten bits for its encoding. The code of the root |
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51 | // is 0. If a state is not a leaf of the tree, and its encoding is n, then |
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52 | // the encodings of its two children are 2n+1 and 2n+2. |
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53 | |
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54 | // Author: Fabio Somenzi <Fabio@Colorado.EDU> |
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55 | |
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56 | module main(clk, addr,plain); |
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57 | input clk; |
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58 | input [4:0] addr; |
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59 | |
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60 | wire cipher; |
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61 | wire [7:0] character; |
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62 | output [7:0] plain; |
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63 | wire val,ok; |
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64 | |
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65 | huffmanEnc encoder (clk,addr,cipher,character,ok,val); |
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66 | |
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67 | huffmanDec decoder (clk,cipher,plain,ok,val); |
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68 | /* |
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69 | reg ci; |
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70 | reg [7:0] ch; |
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71 | |
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72 | initial begin |
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73 | ci = 0; |
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74 | ch = 0; |
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75 | end |
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76 | |
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77 | always @ (posedge clk) begin |
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78 | ci = cipher; |
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79 | ch = character; |
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80 | end |
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81 | |
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82 | */ |
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83 | endmodule // main |
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84 | |
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85 | |
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86 | module huffmanEnc (clk, addr, cipher, character,ok,val); |
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87 | input clk; |
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88 | input [4:0] addr; |
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89 | input ok; |
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90 | output val; |
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91 | output cipher; |
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92 | output [7:0] character; |
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93 | |
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94 | reg [7:0] character; |
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95 | reg [9:0] shiftreg; |
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96 | reg [2:0] count; |
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97 | |
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98 | // This function is the map from symbols (ASCII space and uppercase |
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99 | // letters) to codes. Each code consists of from 3 to 9 bits. |
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100 | // Since the codes are of variable length, an additional |
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101 | // bit is used to mark the end of the symbol. This bit is the |
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102 | // leftmost 1. The code is sent out LSB first; hence, it is reversed |
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103 | // in this map. For instance, 0000010100 (the entry of the map for S) |
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104 | // says that the code for S is 0010. |
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105 | function [9:0] code; |
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106 | input [7:0] c; |
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107 | begin: _code |
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108 | case (c) |
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109 | 69: code = 10'b0000001010; // E |
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110 | 32: code = 10'b0000001011; // space |
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111 | 83: code = 10'b0000010100; // S |
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112 | 65: code = 10'b0000011110; // A |
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113 | 73: code = 10'b0000010001; // I |
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114 | 79: code = 10'b0000011001; // O |
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115 | 82: code = 10'b0000010101; // R |
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116 | 78: code = 10'b0000011101; // N |
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117 | 84: code = 10'b0000011111; // T |
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118 | 85: code = 10'b0000100000; // U |
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119 | 80: code = 10'b0000110000; // P |
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120 | 70: code = 10'b0000101000; // F |
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121 | 67: code = 10'b0000111000; // C |
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122 | 76: code = 10'b0000111100; // L |
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123 | 72: code = 10'b0000100110; // H |
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124 | 68: code = 10'b0000100111; // D |
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125 | 87: code = 10'b0001101100; // W |
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126 | 71: code = 10'b0001010110; // G |
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127 | 89: code = 10'b0001110110; // Y |
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128 | 77: code = 10'b0001110111; // M |
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129 | 66: code = 10'b0010010111; // B |
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130 | 86: code = 10'b0011010111; // V |
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131 | 81: code = 10'b0100001100; // Q |
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132 | 75: code = 10'b0101001100; // K |
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133 | 88: code = 10'b0111001100; // X |
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134 | 90: code = 10'b1010001100; // Z |
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135 | 74: code = 10'b1110001100; // J |
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136 | default: code = 10'b0; |
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137 | endcase // case(character) |
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138 | end |
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139 | endfunction // code |
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140 | |
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141 | // This function supplies the ASCII codes of the symbols. |
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142 | function [7:0] ROM; |
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143 | input [4:0] address; |
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144 | begin: _ROM |
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145 | if (address < 26) |
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146 | ROM = 65 + {3'b0, address}; |
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147 | else |
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148 | ROM = 32; |
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149 | end |
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150 | endfunction // ROM |
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151 | |
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152 | function cpt; |
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153 | input [2:0] cpts; |
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154 | begin: _cpt |
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155 | if (cpts>=5) |
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156 | cpt=1; |
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157 | else |
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158 | cpt=0; |
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159 | end |
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160 | endfunction //val |
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161 | |
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162 | initial |
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163 | begin |
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164 | character = ROM(addr); |
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165 | shiftreg = code(character); |
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166 | count=0; |
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167 | end |
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168 | |
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169 | always @ (posedge clk) begin |
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170 | if(count < 5 ) |
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171 | if (shiftreg[9:1] <= 1 ) |
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172 | begin |
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173 | count=count+1; |
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174 | character = ROM(addr); |
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175 | shiftreg = code(character); // load a new code |
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176 | end |
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177 | else |
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178 | begin |
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179 | shiftreg = {1'b0, shiftreg[9:1]}; // shift right |
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180 | end |
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181 | else |
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182 | if (ok==1) |
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183 | begin |
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184 | count = 0; |
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185 | character = ROM(addr); |
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186 | shiftreg = code(character); |
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187 | end |
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188 | else |
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189 | begin |
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190 | count=count; |
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191 | end |
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192 | // else if((shiftreg == 1) || (shiftreg == 0)) begin |
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193 | // count = 5; |
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194 | // end else begin |
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195 | // shiftreg = {1'b0, shiftreg[9:1]}; // shift right |
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196 | // end |
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197 | end |
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198 | assign val=cpt(count); |
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199 | assign cipher = shiftreg[0]; |
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200 | |
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201 | endmodule // huffmanEnc |
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202 | |
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203 | |
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204 | // The output plain is 0 except for one clock cycle when a character has |
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205 | // been decoded. |
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206 | module huffmanDec (clk,cipher,plain,ok,val); |
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207 | input clk; |
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208 | input cipher; |
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209 | input val; |
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210 | output ok; |
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211 | output [7:0] plain; |
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212 | |
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213 | reg [9:0] state; |
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214 | //reg ok; |
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215 | wire leaf; |
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216 | wire [7:0] character; |
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217 | |
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218 | initial state = 0; |
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219 | //initial ok = 0; |
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220 | |
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221 | // This function maps states to characters. All non-leaf states are |
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222 | // mapped to NUL. The leaf states are mapped to the ASCII code of the |
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223 | // corresponding symbol. |
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224 | function [7:0] map; |
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225 | input [9:0] state; |
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226 | begin: _map |
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227 | case (state) |
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228 | 9: map = 69; // E |
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229 | 13: map = 32; // space |
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230 | 17: map = 83; // S |
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231 | 22: map = 65; // A |
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232 | 23: map = 73; // I |
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233 | 24: map = 79; // O |
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234 | 25: map = 82; // R |
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235 | 26: map = 78; // N |
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236 | 30: map = 84; // T |
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237 | 31: map = 85; // U |
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238 | 32: map = 80; // P |
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239 | 33: map = 70; // F |
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240 | 34: map = 67; // C |
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241 | 38: map = 76; // L |
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242 | 43: map = 72; // H |
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243 | 59: map = 68; // D |
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244 | 76: map = 87; // W |
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245 | 89: map = 71; // G |
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246 | 90: map = 89; // Y |
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247 | 122: map = 77; // M |
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248 | 243: map = 66; // B |
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249 | 244: map = 86; // V |
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250 | 303: map = 81; // Q |
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251 | 305: map = 75; // K |
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252 | 306: map = 88; // X |
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253 | 609: map = 90; // Z |
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254 | 610: map = 74; // J |
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255 | default: map = 0; |
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256 | endcase // case(state) |
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257 | end // block: _map |
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258 | endfunction // map |
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259 | |
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260 | assign plain = map(state); |
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261 | assign leaf = plain != 0; |
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262 | assign ok = val; |
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263 | always @ (posedge clk) begin |
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264 | state = (val ? 0 : ((leaf ? 0 : {state[8:0],1'b0}) + (cipher ? 2 : 1))); |
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265 | //ok = val; |
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266 | end |
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267 | |
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268 | endmodule // huffmanDec |
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