source: vis_dev/glu-2.3/src/calPort/calPortIter.c @ 102

Last change on this file since 102 was 13, checked in by cecile, 13 years ago

library glu 2.3

File size: 20.6 KB
Line 
1/**CFile***********************************************************************
2
3  FileName    [calPortIter.c]
4
5  PackageName [calPort]
6
7  Synopsis    [required]
8
9  Description [optional]
10
11  SeeAlso     [optional]
12
13  Author      [Rajeev K. Ranjan. Modified from the CMU port package
14  written by Tom Shiple.]
15
16  Copyright   [Copyright (c) 1994-1996 The Regents of the Univ. of California.
17  All rights reserved.
18
19  Permission is hereby granted, without written agreement and without license
20  or royalty fees, to use, copy, modify, and distribute this software and its
21  documentation for any purpose, provided that the above copyright notice and
22  the following two paragraphs appear in all copies of this software.
23
24  IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR
25  DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT
26  OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF
27  CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28
29  THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES,
30  INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
31  FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS ON AN
32  "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO PROVIDE
33  MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.]
34
35******************************************************************************/
36#include "calPortInt.h"
37
38/*---------------------------------------------------------------------------*/
39/* Constant declarations                                                     */
40/*---------------------------------------------------------------------------*/
41
42
43/*---------------------------------------------------------------------------*/
44/* Type declarations                                                         */
45/*---------------------------------------------------------------------------*/
46typedef struct CalBddGenStruct CalBddGen_t;
47/*
48 * Traversal of BDD Formulas
49 */
50
51typedef enum {
52    bdd_gen_cubes,
53    bdd_gen_nodes
54} bdd_gen_type;
55
56
57/*---------------------------------------------------------------------------*/
58/* Structure declarations                                                    */
59/*---------------------------------------------------------------------------*/
60struct CalBddGenStruct {
61  Cal_BddManager manager;
62  bdd_gen_status status;
63  bdd_gen_type type;
64  union {
65        struct {
66      array_t *cube;    /* of bdd_literal */
67        } cubes;
68        struct {
69      st_table *visited;        /* of bdd_node* */
70        } nodes;
71  } gen;       
72  struct {
73        int sp;
74        CalBddNode_t **nodeStack;
75    int *idStack;
76  } stack;
77  CalBddNode_t *node;
78};
79
80
81
82
83/*---------------------------------------------------------------------------*/
84/* Variable declarations                                                     */
85/*---------------------------------------------------------------------------*/
86
87
88/*---------------------------------------------------------------------------*/
89/* Macro declarations                                                        */
90/*---------------------------------------------------------------------------*/
91
92
93/**AutomaticStart*************************************************************/
94
95/*---------------------------------------------------------------------------*/
96/* Static function prototypes                                                */
97/*---------------------------------------------------------------------------*/
98static void pop_node_stack(CalBddGen_t *gen);
99static void push_node_stack(Cal_Bdd_t f, CalBddGen_t *gen);
100static void pop_cube_stack(CalBddGen_t *gen);
101static void push_cube_stack(Cal_Bdd_t f, CalBddGen_t *gen);
102
103/**AutomaticEnd***************************************************************/
104
105
106/*---------------------------------------------------------------------------*/
107/* Definition of exported functions                                          */
108/*---------------------------------------------------------------------------*/
109/*
110 *    Defines an iterator on the onset of a BDD.  Two routines are
111 *    provided: bdd_first_cube, which extracts one cube from a BDD and
112 *    returns a bdd_gen structure containing the information necessary to
113 *    continue the enumeration; and bdd_next_cube, which returns 1 if
114 *     another cube was
115 *    found, and 0 otherwise. A cube is represented
116 *    as an array of bdd_literal (which are integers in {0, 1, 2}),
117 *    where 0 represents
118 *    negated literal, 1 for literal, and 2 for don't care.  Returns a
119 *    disjoint
120 *    cover.  A third routine is there to clean up.
121 */
122
123bdd_gen_status
124bdd_gen_read_status(bdd_gen *gen)
125{
126  return ((CalBddGen_t *)gen)->status;
127}
128
129/**Function********************************************************************
130
131  Synopsis           [required]
132
133  Description        [bdd_first_cube - return the first cube of the function.
134  A generator is returned that will iterate over the rest. Return the
135  generator. ]
136
137  SideEffects        [required]
138
139  SeeAlso            [optional]
140
141******************************************************************************/
142bdd_gen *
143bdd_first_cube(bdd_t *fn,array_t **cube)
144{
145  Cal_BddManager_t *manager;
146  CalBddGen_t *gen;
147  int i;
148  long numVars;
149  Cal_Bdd function;
150  Cal_Bdd_t calBdd;
151 
152  if (fn == NIL(bdd_t)) {
153        CalBddFatalMessage("bdd_first_cube: invalid BDD");
154  }
155
156  manager = fn->bddManager;
157  function = fn->calBdd;
158 
159  /*
160   *    Allocate a new generator structure and fill it in; the stack and the
161   *    cube will be used, but the visited table and the node will not be used.
162   */
163  gen = ALLOC(CalBddGen_t, 1);
164 
165    /*
166     *    first - init all the members to a rational value for cube iteration
167     */
168  gen->manager = manager;
169  gen->status = bdd_EMPTY;
170  gen->type = bdd_gen_cubes;
171  gen->gen.cubes.cube = NIL(array_t);
172  gen->stack.sp = 0;
173  gen->stack.nodeStack = NIL(CalBddNode_t *);
174  gen->stack.idStack = NIL(int);
175  gen->node = NIL(CalBddNode_t);
176 
177  numVars = Cal_BddVars(manager);
178  gen->gen.cubes.cube = array_alloc(bdd_literal, numVars);
179   
180  /*
181   * Initialize each literal to 2 (don't care).
182   */
183  for (i = 0; i < numVars; i++) {
184    array_insert(bdd_literal, gen->gen.cubes.cube, i, 2);
185  }
186 
187  /*
188   * The stack size will never exceed the number of variables in the BDD, since
189   * the longest possible path from root to constant 1 is the number
190   * of variables in the BDD.
191   */
192  gen->stack.sp = 0;
193  gen->stack.nodeStack = ALLOC(CalBddNode_t *, numVars);
194  gen->stack.idStack = ALLOC(int, numVars);
195
196  /*
197   * Clear out the stack so that in bdd_gen_free, we can decrement the
198   * ref count of those nodes still on the stack.
199   */
200  for (i = 0; i < numVars; i++) {
201        gen->stack.nodeStack[i] = NIL(CalBddNode_t);
202        gen->stack.idStack[i] = -1;
203  }
204 
205  if (Cal_BddIsBddZero(manager, function)){
206        /*
207         *    All done, for this was but the zero constant ...
208         *    We are enumerating the onset, (which is vacuous).
209     *    gen->status initialized to bdd_EMPTY above, so this
210     *    appears to be redundant.
211         */
212        gen->status = bdd_EMPTY;
213  } else {
214        /*
215         *    Get to work enumerating the onset.  Get the first cube.  Note that
216     *    if fn is just the constant 1, push_cube_stack will properly
217     *    handle this.
218         *    Get a new pointer to fn->node beforehand: this increments
219         *    the reference count of fn->node; this is necessary, because
220     *    when fn->node
221         *    is popped from the stack at the very end, it's ref count is
222     *    decremented.
223         */
224        gen->status = bdd_NONEMPTY;
225    calBdd = CalBddGetInternalBdd(manager, function);
226    push_cube_stack(calBdd, gen);
227  }
228  *cube = gen->gen.cubes.cube;
229  return (bdd_gen *)(gen);
230}
231
232/**Function********************************************************************
233
234  Synopsis           [required]
235
236  Description        [bdd_next_cube - get the next cube on the generator.
237  Returns {TRUE, FALSE} when {more, no more}.]
238
239  SideEffects        [required]
240
241  SeeAlso            [optional]
242
243******************************************************************************/
244boolean
245bdd_next_cube(bdd_gen *gen_, array_t **cube)
246{
247  CalBddGen_t *gen = (CalBddGen_t *) gen_;
248  pop_cube_stack(gen);
249  if (gen->status == bdd_EMPTY) {
250    return (FALSE);
251  }
252  *cube = gen->gen.cubes.cube;
253  return (TRUE);
254}
255
256bdd_gen *
257bdd_first_disjoint_cube(bdd_t *fn,array_t **cube)
258{
259  return(bdd_first_cube(fn,cube));
260}
261
262boolean
263bdd_next_disjoint_cube(bdd_gen *gen_, array_t **cube)
264{
265  return(bdd_next_cube(gen_,cube));
266}
267
268/**Function********************************************************************
269
270  Synopsis           [required]
271
272  Description        [bdd_first_node - enumerates all bdd_node in fn.
273  Return the generator.]
274
275  SideEffects        [required]
276
277  SeeAlso            [optional]
278
279******************************************************************************/
280bdd_gen *
281bdd_first_node(bdd_t *fn, bdd_node **node)
282{
283  Cal_BddManager_t *manager;
284  CalBddGen_t *gen;
285  long numVars;
286  int i;
287  Cal_Bdd_t calBdd;
288  Cal_Bdd function;
289 
290  if (fn == NIL(bdd_t)) {
291        CalBddFatalMessage("bdd_first_node: invalid BDD");
292  }
293 
294  manager = fn->bddManager;
295  function = fn->calBdd;
296 
297  /*
298   *    Allocate a new generator structure and fill it in; the
299   *    visited table will be used, as will the stack, but the
300   *    cube array will not be used.
301   */
302  gen = ALLOC(CalBddGen_t, 1);
303 
304  /*
305   *    first - init all the members to a rational value for node iteration.
306   */
307  gen->manager = manager;
308  gen->status = bdd_NONEMPTY;
309  gen->type = bdd_gen_nodes;
310  gen->gen.nodes.visited = NIL(st_table);
311  gen->stack.sp = 0;
312  gen->stack.nodeStack = NIL(CalBddNode_t *);
313  gen->stack.idStack = NIL(int);
314  gen->node = NIL(CalBddNode_t);
315 
316  /*
317   * Set up the hash table for visited nodes.  Every time we visit a node,
318   * we insert it into the table.
319   */
320  gen->gen.nodes.visited = st_init_table(st_ptrcmp, st_ptrhash);
321 
322  /*
323   * The stack size will never exceed the number of variables in the BDD, since
324   * the longest possible path from root to constant 1 is the number
325   * of variables in the BDD.
326   */
327  gen->stack.sp = 0;
328  numVars = Cal_BddVars(manager);
329  gen->stack.nodeStack = ALLOC(CalBddNode_t *, numVars);
330  gen->stack.idStack = ALLOC(int, numVars);
331  /*
332   * Clear out the stack so that in bdd_gen_free, we can decrement the
333   * ref count of those nodes still on the stack.
334   */
335  for (i = 0; i < numVars; i++) {
336        gen->stack.nodeStack[i] = NIL(CalBddNode_t);
337        gen->stack.idStack[i] = -1;
338  }
339 
340  /*
341   * Get the first node.  Get a new pointer to fn->node beforehand:
342   * this increments
343   * the reference count of fn->node; this is necessary, because when fn->node
344   * is popped from the stack at the very end, it's ref count is decremented.
345   */
346  calBdd = CalBddGetInternalBdd(manager, function);
347  push_node_stack(calBdd, gen);
348  gen->status = bdd_NONEMPTY;
349 
350  *node = (bdd_node *)gen->node;        /* return the node */
351  return (bdd_gen *)(gen);      /* and the new generator */
352}
353
354/**Function********************************************************************
355
356  Synopsis           [required]
357
358  Description        [bdd_next_node - get the next node in the BDD.
359  Return {TRUE, FALSE} when {more, no more}. ]
360
361  SideEffects        [required]
362
363  SeeAlso            [optional]
364
365******************************************************************************/
366boolean
367bdd_next_node(bdd_gen *gen_,bdd_node **node)
368{
369  CalBddGen_t *gen = (CalBddGen_t *) gen_;
370  pop_node_stack(gen);
371  if (gen->status == bdd_EMPTY) {
372        return (FALSE);
373  }
374  *node = (bdd_node *) gen->node;
375  return (TRUE);
376}
377
378/**Function********************************************************************
379
380  Synopsis           [required]
381
382  Description        [bdd_gen_free - frees up the space used by the generator.
383  Return an int so that it is easier to fit in a foreach macro.
384  Return 0 (to make it easy to put in expressions). ]
385
386  SideEffects        [required]
387
388  SeeAlso            [optional]
389
390******************************************************************************/
391int
392bdd_gen_free(bdd_gen *gen_)
393{
394  CalBddGen_t *gen = (CalBddGen_t *) gen_;
395  st_table *visited_table;
396
397  switch (gen->type) {
398    case bdd_gen_cubes:
399      array_free(gen->gen.cubes.cube);
400      gen->gen.cubes.cube = NIL(array_t);
401      break;
402    case bdd_gen_nodes:
403      visited_table = gen->gen.nodes.visited;
404      st_free_table(visited_table);
405      visited_table = NIL(st_table);
406      break;
407  }
408  FREE(gen->stack.nodeStack);
409  FREE(gen->stack.idStack);
410  FREE(gen);
411  return (0);   /* make it return some sort of an int */
412}
413
414/*---------------------------------------------------------------------------*/
415/* Definition of exported functions                                          */
416/*---------------------------------------------------------------------------*/
417/*
418 *    Invariants:
419 *
420 *    gen->stack.stack contains nodes that remain to be explored.
421 *
422 *    For a cube generator,
423 *        gen->gen.cubes.cube reflects the choices made to reach node
424 *        at top of the stack.
425 *    For a node generator,
426 *        gen->gen.nodes.visited reflects the nodes already visited in
427 *         the BDD dag.
428 */
429
430/**Function********************************************************************
431
432  Synopsis           [required]
433
434  Description        [push_cube_stack - push a cube onto the stack to
435  visit. Return nothing, just do it.
436  The BDD is traversed using depth-first search, with the ELSE branch
437  searched before the THEN branch.
438  Caution: If you are creating new BDD's while iterating through the
439  cubes, and a garbage collection happens to be performed during this
440  process, then the BDD generator will get lost and an error will result. ]
441
442  SideEffects        [required]
443
444  SeeAlso            [optional]
445
446******************************************************************************/
447static void
448push_cube_stack(Cal_Bdd_t f, CalBddGen_t *gen)
449{
450  bdd_variableId topId;
451  Cal_Bdd_t f0, f1;
452  Cal_BddManager_t *manager;
453
454  manager = gen->manager;
455 
456  if (CalBddIsBddOne(manager, f)){
457    return;
458  }
459
460  topId = f.bddId-1;
461  CalBddGetElseBdd(f, f0);
462  CalBddGetThenBdd(f, f1);
463
464  if (CalBddIsBddZero(manager, f1)){ 
465/*
466 *    No choice: take the 0 branch.  Since there is only one branch to
467 *    explore from f, there is no need to push f onto the stack, because
468 *    after exploring this branch we are done with f.  A consequence of
469 *    this is that there will be no f to pop either.  Same goes for the
470 *    next case.  Decrement the ref count of f and of the branch leading
471 *    to zero, since we will no longer need to access these nodes.
472 */
473    array_insert(bdd_literal, gen->gen.cubes.cube, topId, 0);
474        push_cube_stack(f0, gen);
475  }
476  else if (CalBddIsBddZero(manager, f0)){
477        /*
478         *    No choice: take the 1 branch
479         */
480        array_insert(bdd_literal, gen->gen.cubes.cube, topId, 1);
481        push_cube_stack(f1, gen);
482  } else {
483    /*
484     * In this case, we must explore both branches of f.  We always choose
485     * to explore the 0 branch first.  We must push f on the stack, so that
486     * we can later pop it and explore its 1 branch. Decrement the ref count
487     * of f1 since we will no longer need to access this node.  Note that
488     * the parent of f1 was bdd_freed above or in pop_cube_stack.
489     */
490    gen->stack.nodeStack[gen->stack.sp] = f.bddNode;
491    gen->stack.idStack[gen->stack.sp++] = f.bddId;
492    array_insert(bdd_literal, gen->gen.cubes.cube, topId, 0);
493    push_cube_stack(f0, gen);
494  }
495}
496
497/**Function********************************************************************
498
499  Synopsis           [required]
500
501  Description        [optional]
502
503  SideEffects        [required]
504
505  SeeAlso            [optional]
506
507******************************************************************************/
508static void
509pop_cube_stack(CalBddGen_t *gen)
510{
511  CalBddNode_t *fNode;
512  int fId, fIndex, i;
513  Cal_Bdd_t f1, f;
514  Cal_BddManager_t *manager;
515 
516  manager = gen->manager;
517  if (gen->stack.sp == 0) {
518    /*
519     * Stack is empty.  Have already explored both the 0 and 1 branches of
520     * the root of the BDD.
521     */
522        gen->status = bdd_EMPTY;
523  } else {
524    /*
525     * Explore the 1 branch of the node at the top of the stack (since it is
526     * on the stack, this means we have already explored the 0 branch).  We
527     * permanently pop the top node, and bdd_free it, since there are
528     * no more edges left to explore.
529     */
530        fNode = gen->stack.nodeStack[--gen->stack.sp];
531        fId = gen->stack.idStack[gen->stack.sp];
532        gen->stack.nodeStack[gen->stack.sp] = NIL(CalBddNode_t); /* overwrite */
533                                                         /* with NIL */
534        gen->stack.idStack[gen->stack.sp] = -1;
535        array_insert(bdd_literal, gen->gen.cubes.cube, fId-1, 1);
536    fIndex = manager->idToIndex[fId];
537        for (i = fIndex + 1; i < array_n(gen->gen.cubes.cube); i++) {
538      array_insert(bdd_literal, gen->gen.cubes.cube,
539                   manager->indexToId[i]-1, 2); 
540        }
541    f.bddNode = fNode;
542    f.bddId = fId;
543    CalBddGetThenBdd(f, f1);
544        push_cube_stack(f1, gen);
545  }
546}
547
548/**Function********************************************************************
549
550  Synopsis           [required]
551
552  Description        [push_node_stack - push a node onto the stack.
553  The same as push_cube_stack but for enumerating nodes instead of cubes.
554  The BDD is traversed using depth-first search, with the ELSE branch
555  searched before the THEN branch, and a node returned only after its
556  children have been returned.  Note that the returned bdd_node
557  pointer has the complement bit zeroed out.
558  Caution: If you are creating new BDD's while iterating through the
559  nodes, and a garbage collection happens to be performed during this
560  process, then the BDD generator will get lost and an error will result. ]
561
562  SideEffects        [required]
563
564  SeeAlso            [optional]
565
566******************************************************************************/
567static void
568push_node_stack(Cal_Bdd_t f, CalBddGen_t *gen)
569{
570  Cal_Bdd_t f0, f1;
571  bdd_node *reg_f, *reg_f0, *reg_f1;
572
573  reg_f = (CalBddNode_t *) CAL_BDD_POINTER(f.bddNode);  /* use of calInt.h */
574  if (st_is_member(gen->gen.nodes.visited, (char *) reg_f)){
575    /*
576     * Already been visited.
577     */
578        return;
579  }
580 
581  if (CalBddIsBddConst(f)){
582    /*
583     * If f is the constant node and it has not been visited yet, then
584     * put it in the visited table and set the gen->node pointer.
585     * There is no need to put it in the stack because
586     * the constant node does not have any branches, and there is no
587     * need to free f because constant nodes have a saturated
588     * reference count.
589     */
590        st_insert(gen->gen.nodes.visited, (char *) reg_f, NIL(char));
591        gen->node = (CalBddNode_t *) reg_f;
592  } else {
593    /*
594     * f has not been marked as visited.  We don't know yet if any of
595     * its branches remain to be explored.  First get its branches.
596     */
597    CalBddGetElseBdd(f, f0);
598    CalBddGetThenBdd(f, f1);
599
600        reg_f0 = (CalBddNode_t *) CAL_BDD_POINTER(f0.bddNode);
601        reg_f1 = (CalBddNode_t *) CAL_BDD_POINTER(f1.bddNode);
602
603        if (st_is_member(gen->gen.nodes.visited, (char *) reg_f0) == 0){
604      /*
605       * The 0 child has not been visited, so explore the 0 branch.
606       * First push f on the stack.  Bdd_free f1 since we will not
607       * need to access this exact pointer any more.
608       */
609      gen->stack.nodeStack[gen->stack.sp] = f.bddNode;
610      gen->stack.idStack[gen->stack.sp++] = f.bddId;
611      push_node_stack(f0, gen);
612        } else{
613      if (st_is_member(gen->gen.nodes.visited, (char *) reg_f1) == 0){
614        /*
615         * The 0 child has been visited, but the 1 child has not been
616         * visited, so explore the 1 branch.  First push f on the
617         * stack.
618         */
619        gen->stack.nodeStack[gen->stack.sp] = f.bddNode;
620        gen->stack.idStack[gen->stack.sp++] = f.bddId;
621        push_node_stack(f1, gen);
622      } else {
623        /*
624         * Both the 0 and 1 children have been visited. Thus we are done
625         * exploring from f.   
626         * Mark f as visited (put it in the visited table), and set the
627         * gen->node pointer.
628         */
629        st_insert(gen->gen.nodes.visited, (char *) reg_f, NIL(char));
630        gen->node = (CalBddNode_t *) reg_f;
631      }
632    }
633  }
634}
635
636/**Function********************************************************************
637
638  Synopsis           [required]
639
640  Description        [optional]
641
642  SideEffects        [required]
643
644  SeeAlso            [optional]
645
646******************************************************************************/
647
648static void
649pop_node_stack(CalBddGen_t *gen)
650{
651  CalBddNode_t *fNode;
652  int fId;
653  Cal_Bdd_t calBdd;
654 
655  if (gen->stack.sp == 0) {
656    gen->status = bdd_EMPTY;
657    return;
658  }
659  fNode = gen->stack.nodeStack[--gen->stack.sp]; 
660  fId = gen->stack.idStack[gen->stack.sp];
661  gen->stack.nodeStack[gen->stack.sp] = NIL(CalBddNode_t);
662  gen->stack.idStack[gen->stack.sp] = -1;
663  calBdd.bddNode = fNode;
664  calBdd.bddId = fId;
665  push_node_stack(calBdd, gen);
666}
667
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