1 | /**CFile*********************************************************************** |
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2 | |
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3 | FileName [calPortIter.c] |
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4 | |
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5 | PackageName [calPort] |
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6 | |
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7 | Synopsis [required] |
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8 | |
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9 | Description [optional] |
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10 | |
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11 | SeeAlso [optional] |
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12 | |
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13 | Author [Rajeev K. Ranjan. Modified from the CMU port package |
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14 | written by Tom Shiple.] |
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15 | |
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16 | Copyright [Copyright (c) 1994-1996 The Regents of the Univ. of California. |
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17 | All rights reserved. |
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18 | |
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19 | Permission is hereby granted, without written agreement and without license |
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20 | or royalty fees, to use, copy, modify, and distribute this software and its |
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21 | documentation for any purpose, provided that the above copyright notice and |
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22 | the following two paragraphs appear in all copies of this software. |
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23 | |
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24 | IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR |
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25 | DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT |
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26 | OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF |
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27 | CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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28 | |
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29 | THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES, |
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30 | INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND |
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31 | FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN |
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32 | "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO PROVIDE |
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33 | MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.] |
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34 | |
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35 | ******************************************************************************/ |
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36 | #include "calPortInt.h" |
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37 | |
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38 | /*---------------------------------------------------------------------------*/ |
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39 | /* Constant declarations */ |
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40 | /*---------------------------------------------------------------------------*/ |
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41 | |
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42 | |
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43 | /*---------------------------------------------------------------------------*/ |
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44 | /* Type declarations */ |
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45 | /*---------------------------------------------------------------------------*/ |
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46 | typedef struct CalBddGenStruct CalBddGen_t; |
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47 | /* |
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48 | * Traversal of BDD Formulas |
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49 | */ |
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50 | |
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51 | typedef enum { |
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52 | bdd_gen_cubes, |
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53 | bdd_gen_nodes |
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54 | } bdd_gen_type; |
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55 | |
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56 | |
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57 | /*---------------------------------------------------------------------------*/ |
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58 | /* Structure declarations */ |
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59 | /*---------------------------------------------------------------------------*/ |
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60 | struct CalBddGenStruct { |
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61 | Cal_BddManager manager; |
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62 | bdd_gen_status status; |
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63 | bdd_gen_type type; |
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64 | union { |
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65 | struct { |
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66 | array_t *cube; /* of bdd_literal */ |
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67 | } cubes; |
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68 | struct { |
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69 | st_table *visited; /* of bdd_node* */ |
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70 | } nodes; |
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71 | } gen; |
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72 | struct { |
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73 | int sp; |
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74 | CalBddNode_t **nodeStack; |
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75 | int *idStack; |
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76 | } stack; |
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77 | CalBddNode_t *node; |
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78 | }; |
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79 | |
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80 | |
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81 | |
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82 | |
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83 | /*---------------------------------------------------------------------------*/ |
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84 | /* Variable declarations */ |
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85 | /*---------------------------------------------------------------------------*/ |
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86 | |
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87 | |
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88 | /*---------------------------------------------------------------------------*/ |
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89 | /* Macro declarations */ |
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90 | /*---------------------------------------------------------------------------*/ |
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91 | |
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92 | |
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93 | /**AutomaticStart*************************************************************/ |
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94 | |
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95 | /*---------------------------------------------------------------------------*/ |
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96 | /* Static function prototypes */ |
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97 | /*---------------------------------------------------------------------------*/ |
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98 | static void pop_node_stack(CalBddGen_t *gen); |
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99 | static void push_node_stack(Cal_Bdd_t f, CalBddGen_t *gen); |
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100 | static void pop_cube_stack(CalBddGen_t *gen); |
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101 | static void push_cube_stack(Cal_Bdd_t f, CalBddGen_t *gen); |
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102 | |
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103 | /**AutomaticEnd***************************************************************/ |
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104 | |
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105 | |
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106 | /*---------------------------------------------------------------------------*/ |
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107 | /* Definition of exported functions */ |
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108 | /*---------------------------------------------------------------------------*/ |
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109 | /* |
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110 | * Defines an iterator on the onset of a BDD. Two routines are |
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111 | * provided: bdd_first_cube, which extracts one cube from a BDD and |
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112 | * returns a bdd_gen structure containing the information necessary to |
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113 | * continue the enumeration; and bdd_next_cube, which returns 1 if |
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114 | * another cube was |
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115 | * found, and 0 otherwise. A cube is represented |
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116 | * as an array of bdd_literal (which are integers in {0, 1, 2}), |
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117 | * where 0 represents |
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118 | * negated literal, 1 for literal, and 2 for don't care. Returns a |
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119 | * disjoint |
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120 | * cover. A third routine is there to clean up. |
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121 | */ |
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122 | |
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123 | bdd_gen_status |
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124 | bdd_gen_read_status(bdd_gen *gen) |
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125 | { |
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126 | return ((CalBddGen_t *)gen)->status; |
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127 | } |
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128 | |
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129 | /**Function******************************************************************** |
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130 | |
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131 | Synopsis [required] |
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132 | |
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133 | Description [bdd_first_cube - return the first cube of the function. |
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134 | A generator is returned that will iterate over the rest. Return the |
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135 | generator. ] |
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136 | |
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137 | SideEffects [required] |
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138 | |
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139 | SeeAlso [optional] |
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140 | |
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141 | ******************************************************************************/ |
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142 | bdd_gen * |
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143 | bdd_first_cube(bdd_t *fn,array_t **cube) |
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144 | { |
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145 | Cal_BddManager_t *manager; |
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146 | CalBddGen_t *gen; |
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147 | int i; |
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148 | long numVars; |
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149 | Cal_Bdd function; |
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150 | Cal_Bdd_t calBdd; |
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151 | |
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152 | if (fn == NIL(bdd_t)) { |
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153 | CalBddFatalMessage("bdd_first_cube: invalid BDD"); |
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154 | } |
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155 | |
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156 | manager = fn->bddManager; |
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157 | function = fn->calBdd; |
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158 | |
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159 | /* |
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160 | * Allocate a new generator structure and fill it in; the stack and the |
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161 | * cube will be used, but the visited table and the node will not be used. |
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162 | */ |
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163 | gen = ALLOC(CalBddGen_t, 1); |
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164 | |
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165 | /* |
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166 | * first - init all the members to a rational value for cube iteration |
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167 | */ |
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168 | gen->manager = manager; |
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169 | gen->status = bdd_EMPTY; |
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170 | gen->type = bdd_gen_cubes; |
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171 | gen->gen.cubes.cube = NIL(array_t); |
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172 | gen->stack.sp = 0; |
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173 | gen->stack.nodeStack = NIL(CalBddNode_t *); |
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174 | gen->stack.idStack = NIL(int); |
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175 | gen->node = NIL(CalBddNode_t); |
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176 | |
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177 | numVars = Cal_BddVars(manager); |
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178 | gen->gen.cubes.cube = array_alloc(bdd_literal, numVars); |
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179 | |
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180 | /* |
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181 | * Initialize each literal to 2 (don't care). |
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182 | */ |
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183 | for (i = 0; i < numVars; i++) { |
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184 | array_insert(bdd_literal, gen->gen.cubes.cube, i, 2); |
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185 | } |
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186 | |
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187 | /* |
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188 | * The stack size will never exceed the number of variables in the BDD, since |
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189 | * the longest possible path from root to constant 1 is the number |
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190 | * of variables in the BDD. |
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191 | */ |
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192 | gen->stack.sp = 0; |
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193 | gen->stack.nodeStack = ALLOC(CalBddNode_t *, numVars); |
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194 | gen->stack.idStack = ALLOC(int, numVars); |
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195 | |
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196 | /* |
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197 | * Clear out the stack so that in bdd_gen_free, we can decrement the |
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198 | * ref count of those nodes still on the stack. |
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199 | */ |
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200 | for (i = 0; i < numVars; i++) { |
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201 | gen->stack.nodeStack[i] = NIL(CalBddNode_t); |
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202 | gen->stack.idStack[i] = -1; |
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203 | } |
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204 | |
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205 | if (Cal_BddIsBddZero(manager, function)){ |
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206 | /* |
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207 | * All done, for this was but the zero constant ... |
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208 | * We are enumerating the onset, (which is vacuous). |
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209 | * gen->status initialized to bdd_EMPTY above, so this |
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210 | * appears to be redundant. |
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211 | */ |
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212 | gen->status = bdd_EMPTY; |
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213 | } else { |
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214 | /* |
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215 | * Get to work enumerating the onset. Get the first cube. Note that |
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216 | * if fn is just the constant 1, push_cube_stack will properly |
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217 | * handle this. |
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218 | * Get a new pointer to fn->node beforehand: this increments |
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219 | * the reference count of fn->node; this is necessary, because |
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220 | * when fn->node |
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221 | * is popped from the stack at the very end, it's ref count is |
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222 | * decremented. |
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223 | */ |
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224 | gen->status = bdd_NONEMPTY; |
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225 | calBdd = CalBddGetInternalBdd(manager, function); |
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226 | push_cube_stack(calBdd, gen); |
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227 | } |
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228 | *cube = gen->gen.cubes.cube; |
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229 | return (bdd_gen *)(gen); |
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230 | } |
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231 | |
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232 | /**Function******************************************************************** |
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233 | |
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234 | Synopsis [required] |
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235 | |
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236 | Description [bdd_next_cube - get the next cube on the generator. |
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237 | Returns {TRUE, FALSE} when {more, no more}.] |
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238 | |
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239 | SideEffects [required] |
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240 | |
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241 | SeeAlso [optional] |
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242 | |
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243 | ******************************************************************************/ |
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244 | boolean |
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245 | bdd_next_cube(bdd_gen *gen_, array_t **cube) |
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246 | { |
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247 | CalBddGen_t *gen = (CalBddGen_t *) gen_; |
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248 | pop_cube_stack(gen); |
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249 | if (gen->status == bdd_EMPTY) { |
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250 | return (FALSE); |
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251 | } |
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252 | *cube = gen->gen.cubes.cube; |
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253 | return (TRUE); |
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254 | } |
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255 | |
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256 | bdd_gen * |
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257 | bdd_first_disjoint_cube(bdd_t *fn,array_t **cube) |
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258 | { |
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259 | return(bdd_first_cube(fn,cube)); |
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260 | } |
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261 | |
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262 | boolean |
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263 | bdd_next_disjoint_cube(bdd_gen *gen_, array_t **cube) |
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264 | { |
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265 | return(bdd_next_cube(gen_,cube)); |
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266 | } |
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267 | |
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268 | /**Function******************************************************************** |
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269 | |
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270 | Synopsis [required] |
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271 | |
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272 | Description [bdd_first_node - enumerates all bdd_node in fn. |
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273 | Return the generator.] |
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274 | |
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275 | SideEffects [required] |
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276 | |
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277 | SeeAlso [optional] |
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278 | |
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279 | ******************************************************************************/ |
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280 | bdd_gen * |
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281 | bdd_first_node(bdd_t *fn, bdd_node **node) |
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282 | { |
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283 | Cal_BddManager_t *manager; |
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284 | CalBddGen_t *gen; |
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285 | long numVars; |
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286 | int i; |
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287 | Cal_Bdd_t calBdd; |
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288 | Cal_Bdd function; |
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289 | |
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290 | if (fn == NIL(bdd_t)) { |
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291 | CalBddFatalMessage("bdd_first_node: invalid BDD"); |
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292 | } |
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293 | |
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294 | manager = fn->bddManager; |
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295 | function = fn->calBdd; |
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296 | |
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297 | /* |
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298 | * Allocate a new generator structure and fill it in; the |
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299 | * visited table will be used, as will the stack, but the |
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300 | * cube array will not be used. |
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301 | */ |
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302 | gen = ALLOC(CalBddGen_t, 1); |
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303 | |
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304 | /* |
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305 | * first - init all the members to a rational value for node iteration. |
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306 | */ |
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307 | gen->manager = manager; |
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308 | gen->status = bdd_NONEMPTY; |
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309 | gen->type = bdd_gen_nodes; |
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310 | gen->gen.nodes.visited = NIL(st_table); |
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311 | gen->stack.sp = 0; |
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312 | gen->stack.nodeStack = NIL(CalBddNode_t *); |
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313 | gen->stack.idStack = NIL(int); |
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314 | gen->node = NIL(CalBddNode_t); |
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315 | |
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316 | /* |
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317 | * Set up the hash table for visited nodes. Every time we visit a node, |
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318 | * we insert it into the table. |
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319 | */ |
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320 | gen->gen.nodes.visited = st_init_table(st_ptrcmp, st_ptrhash); |
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321 | |
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322 | /* |
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323 | * The stack size will never exceed the number of variables in the BDD, since |
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324 | * the longest possible path from root to constant 1 is the number |
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325 | * of variables in the BDD. |
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326 | */ |
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327 | gen->stack.sp = 0; |
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328 | numVars = Cal_BddVars(manager); |
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329 | gen->stack.nodeStack = ALLOC(CalBddNode_t *, numVars); |
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330 | gen->stack.idStack = ALLOC(int, numVars); |
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331 | /* |
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332 | * Clear out the stack so that in bdd_gen_free, we can decrement the |
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333 | * ref count of those nodes still on the stack. |
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334 | */ |
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335 | for (i = 0; i < numVars; i++) { |
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336 | gen->stack.nodeStack[i] = NIL(CalBddNode_t); |
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337 | gen->stack.idStack[i] = -1; |
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338 | } |
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339 | |
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340 | /* |
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341 | * Get the first node. Get a new pointer to fn->node beforehand: |
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342 | * this increments |
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343 | * the reference count of fn->node; this is necessary, because when fn->node |
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344 | * is popped from the stack at the very end, it's ref count is decremented. |
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345 | */ |
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346 | calBdd = CalBddGetInternalBdd(manager, function); |
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347 | push_node_stack(calBdd, gen); |
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348 | gen->status = bdd_NONEMPTY; |
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349 | |
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350 | *node = (bdd_node *)gen->node; /* return the node */ |
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351 | return (bdd_gen *)(gen); /* and the new generator */ |
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352 | } |
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353 | |
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354 | /**Function******************************************************************** |
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355 | |
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356 | Synopsis [required] |
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357 | |
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358 | Description [bdd_next_node - get the next node in the BDD. |
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359 | Return {TRUE, FALSE} when {more, no more}. ] |
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360 | |
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361 | SideEffects [required] |
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362 | |
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363 | SeeAlso [optional] |
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364 | |
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365 | ******************************************************************************/ |
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366 | boolean |
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367 | bdd_next_node(bdd_gen *gen_,bdd_node **node) |
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368 | { |
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369 | CalBddGen_t *gen = (CalBddGen_t *) gen_; |
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370 | pop_node_stack(gen); |
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371 | if (gen->status == bdd_EMPTY) { |
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372 | return (FALSE); |
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373 | } |
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374 | *node = (bdd_node *) gen->node; |
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375 | return (TRUE); |
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376 | } |
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377 | |
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378 | /**Function******************************************************************** |
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379 | |
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380 | Synopsis [required] |
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381 | |
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382 | Description [bdd_gen_free - frees up the space used by the generator. |
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383 | Return an int so that it is easier to fit in a foreach macro. |
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384 | Return 0 (to make it easy to put in expressions). ] |
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385 | |
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386 | SideEffects [required] |
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387 | |
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388 | SeeAlso [optional] |
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389 | |
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390 | ******************************************************************************/ |
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391 | int |
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392 | bdd_gen_free(bdd_gen *gen_) |
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393 | { |
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394 | CalBddGen_t *gen = (CalBddGen_t *) gen_; |
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395 | st_table *visited_table; |
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396 | |
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397 | switch (gen->type) { |
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398 | case bdd_gen_cubes: |
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399 | array_free(gen->gen.cubes.cube); |
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400 | gen->gen.cubes.cube = NIL(array_t); |
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401 | break; |
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402 | case bdd_gen_nodes: |
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403 | visited_table = gen->gen.nodes.visited; |
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404 | st_free_table(visited_table); |
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405 | visited_table = NIL(st_table); |
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406 | break; |
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407 | } |
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408 | FREE(gen->stack.nodeStack); |
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409 | FREE(gen->stack.idStack); |
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410 | FREE(gen); |
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411 | return (0); /* make it return some sort of an int */ |
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412 | } |
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413 | |
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414 | /*---------------------------------------------------------------------------*/ |
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415 | /* Definition of exported functions */ |
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416 | /*---------------------------------------------------------------------------*/ |
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417 | /* |
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418 | * Invariants: |
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419 | * |
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420 | * gen->stack.stack contains nodes that remain to be explored. |
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421 | * |
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422 | * For a cube generator, |
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423 | * gen->gen.cubes.cube reflects the choices made to reach node |
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424 | * at top of the stack. |
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425 | * For a node generator, |
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426 | * gen->gen.nodes.visited reflects the nodes already visited in |
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427 | * the BDD dag. |
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428 | */ |
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429 | |
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430 | /**Function******************************************************************** |
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431 | |
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432 | Synopsis [required] |
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433 | |
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434 | Description [push_cube_stack - push a cube onto the stack to |
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435 | visit. Return nothing, just do it. |
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436 | The BDD is traversed using depth-first search, with the ELSE branch |
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437 | searched before the THEN branch. |
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438 | Caution: If you are creating new BDD's while iterating through the |
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439 | cubes, and a garbage collection happens to be performed during this |
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440 | process, then the BDD generator will get lost and an error will result. ] |
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441 | |
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442 | SideEffects [required] |
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443 | |
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444 | SeeAlso [optional] |
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445 | |
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446 | ******************************************************************************/ |
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447 | static void |
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448 | push_cube_stack(Cal_Bdd_t f, CalBddGen_t *gen) |
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449 | { |
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450 | bdd_variableId topId; |
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451 | Cal_Bdd_t f0, f1; |
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452 | Cal_BddManager_t *manager; |
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453 | |
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454 | manager = gen->manager; |
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455 | |
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456 | if (CalBddIsBddOne(manager, f)){ |
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457 | return; |
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458 | } |
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459 | |
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460 | topId = f.bddId-1; |
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461 | CalBddGetElseBdd(f, f0); |
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462 | CalBddGetThenBdd(f, f1); |
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463 | |
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464 | if (CalBddIsBddZero(manager, f1)){ |
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465 | /* |
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466 | * No choice: take the 0 branch. Since there is only one branch to |
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467 | * explore from f, there is no need to push f onto the stack, because |
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468 | * after exploring this branch we are done with f. A consequence of |
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469 | * this is that there will be no f to pop either. Same goes for the |
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470 | * next case. Decrement the ref count of f and of the branch leading |
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471 | * to zero, since we will no longer need to access these nodes. |
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472 | */ |
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473 | array_insert(bdd_literal, gen->gen.cubes.cube, topId, 0); |
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474 | push_cube_stack(f0, gen); |
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475 | } |
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476 | else if (CalBddIsBddZero(manager, f0)){ |
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477 | /* |
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478 | * No choice: take the 1 branch |
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479 | */ |
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480 | array_insert(bdd_literal, gen->gen.cubes.cube, topId, 1); |
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481 | push_cube_stack(f1, gen); |
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482 | } else { |
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483 | /* |
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484 | * In this case, we must explore both branches of f. We always choose |
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485 | * to explore the 0 branch first. We must push f on the stack, so that |
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486 | * we can later pop it and explore its 1 branch. Decrement the ref count |
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487 | * of f1 since we will no longer need to access this node. Note that |
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488 | * the parent of f1 was bdd_freed above or in pop_cube_stack. |
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489 | */ |
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490 | gen->stack.nodeStack[gen->stack.sp] = f.bddNode; |
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491 | gen->stack.idStack[gen->stack.sp++] = f.bddId; |
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492 | array_insert(bdd_literal, gen->gen.cubes.cube, topId, 0); |
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493 | push_cube_stack(f0, gen); |
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494 | } |
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495 | } |
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496 | |
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497 | /**Function******************************************************************** |
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498 | |
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499 | Synopsis [required] |
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500 | |
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501 | Description [optional] |
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502 | |
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503 | SideEffects [required] |
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504 | |
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505 | SeeAlso [optional] |
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506 | |
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507 | ******************************************************************************/ |
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508 | static void |
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509 | pop_cube_stack(CalBddGen_t *gen) |
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510 | { |
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511 | CalBddNode_t *fNode; |
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512 | int fId, fIndex, i; |
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513 | Cal_Bdd_t f1, f; |
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514 | Cal_BddManager_t *manager; |
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515 | |
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516 | manager = gen->manager; |
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517 | if (gen->stack.sp == 0) { |
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518 | /* |
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519 | * Stack is empty. Have already explored both the 0 and 1 branches of |
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520 | * the root of the BDD. |
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521 | */ |
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522 | gen->status = bdd_EMPTY; |
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523 | } else { |
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524 | /* |
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525 | * Explore the 1 branch of the node at the top of the stack (since it is |
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526 | * on the stack, this means we have already explored the 0 branch). We |
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527 | * permanently pop the top node, and bdd_free it, since there are |
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528 | * no more edges left to explore. |
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529 | */ |
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530 | fNode = gen->stack.nodeStack[--gen->stack.sp]; |
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531 | fId = gen->stack.idStack[gen->stack.sp]; |
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532 | gen->stack.nodeStack[gen->stack.sp] = NIL(CalBddNode_t); /* overwrite */ |
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533 | /* with NIL */ |
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534 | gen->stack.idStack[gen->stack.sp] = -1; |
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535 | array_insert(bdd_literal, gen->gen.cubes.cube, fId-1, 1); |
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536 | fIndex = manager->idToIndex[fId]; |
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537 | for (i = fIndex + 1; i < array_n(gen->gen.cubes.cube); i++) { |
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538 | array_insert(bdd_literal, gen->gen.cubes.cube, |
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539 | manager->indexToId[i]-1, 2); |
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540 | } |
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541 | f.bddNode = fNode; |
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542 | f.bddId = fId; |
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543 | CalBddGetThenBdd(f, f1); |
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544 | push_cube_stack(f1, gen); |
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545 | } |
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546 | } |
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547 | |
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548 | /**Function******************************************************************** |
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549 | |
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550 | Synopsis [required] |
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551 | |
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552 | Description [push_node_stack - push a node onto the stack. |
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553 | The same as push_cube_stack but for enumerating nodes instead of cubes. |
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554 | The BDD is traversed using depth-first search, with the ELSE branch |
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555 | searched before the THEN branch, and a node returned only after its |
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556 | children have been returned. Note that the returned bdd_node |
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557 | pointer has the complement bit zeroed out. |
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558 | Caution: If you are creating new BDD's while iterating through the |
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559 | nodes, and a garbage collection happens to be performed during this |
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560 | process, then the BDD generator will get lost and an error will result. ] |
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561 | |
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562 | SideEffects [required] |
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563 | |
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564 | SeeAlso [optional] |
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565 | |
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566 | ******************************************************************************/ |
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567 | static void |
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568 | push_node_stack(Cal_Bdd_t f, CalBddGen_t *gen) |
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569 | { |
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570 | Cal_Bdd_t f0, f1; |
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571 | bdd_node *reg_f, *reg_f0, *reg_f1; |
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572 | |
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573 | reg_f = (CalBddNode_t *) CAL_BDD_POINTER(f.bddNode); /* use of calInt.h */ |
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574 | if (st_is_member(gen->gen.nodes.visited, (char *) reg_f)){ |
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575 | /* |
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576 | * Already been visited. |
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577 | */ |
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578 | return; |
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579 | } |
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580 | |
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581 | if (CalBddIsBddConst(f)){ |
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582 | /* |
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583 | * If f is the constant node and it has not been visited yet, then |
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584 | * put it in the visited table and set the gen->node pointer. |
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585 | * There is no need to put it in the stack because |
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586 | * the constant node does not have any branches, and there is no |
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587 | * need to free f because constant nodes have a saturated |
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588 | * reference count. |
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589 | */ |
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590 | st_insert(gen->gen.nodes.visited, (char *) reg_f, NIL(char)); |
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591 | gen->node = (CalBddNode_t *) reg_f; |
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592 | } else { |
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593 | /* |
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594 | * f has not been marked as visited. We don't know yet if any of |
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595 | * its branches remain to be explored. First get its branches. |
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596 | */ |
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597 | CalBddGetElseBdd(f, f0); |
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598 | CalBddGetThenBdd(f, f1); |
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599 | |
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600 | reg_f0 = (CalBddNode_t *) CAL_BDD_POINTER(f0.bddNode); |
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601 | reg_f1 = (CalBddNode_t *) CAL_BDD_POINTER(f1.bddNode); |
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602 | |
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603 | if (st_is_member(gen->gen.nodes.visited, (char *) reg_f0) == 0){ |
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604 | /* |
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605 | * The 0 child has not been visited, so explore the 0 branch. |
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606 | * First push f on the stack. Bdd_free f1 since we will not |
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607 | * need to access this exact pointer any more. |
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608 | */ |
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609 | gen->stack.nodeStack[gen->stack.sp] = f.bddNode; |
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610 | gen->stack.idStack[gen->stack.sp++] = f.bddId; |
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611 | push_node_stack(f0, gen); |
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612 | } else{ |
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613 | if (st_is_member(gen->gen.nodes.visited, (char *) reg_f1) == 0){ |
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614 | /* |
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615 | * The 0 child has been visited, but the 1 child has not been |
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616 | * visited, so explore the 1 branch. First push f on the |
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617 | * stack. |
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618 | */ |
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619 | gen->stack.nodeStack[gen->stack.sp] = f.bddNode; |
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620 | gen->stack.idStack[gen->stack.sp++] = f.bddId; |
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621 | push_node_stack(f1, gen); |
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622 | } else { |
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623 | /* |
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624 | * Both the 0 and 1 children have been visited. Thus we are done |
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625 | * exploring from f. |
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626 | * Mark f as visited (put it in the visited table), and set the |
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627 | * gen->node pointer. |
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628 | */ |
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629 | st_insert(gen->gen.nodes.visited, (char *) reg_f, NIL(char)); |
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630 | gen->node = (CalBddNode_t *) reg_f; |
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631 | } |
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632 | } |
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633 | } |
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634 | } |
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635 | |
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636 | /**Function******************************************************************** |
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637 | |
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638 | Synopsis [required] |
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639 | |
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640 | Description [optional] |
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641 | |
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642 | SideEffects [required] |
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643 | |
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644 | SeeAlso [optional] |
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645 | |
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646 | ******************************************************************************/ |
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647 | |
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648 | static void |
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649 | pop_node_stack(CalBddGen_t *gen) |
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650 | { |
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651 | CalBddNode_t *fNode; |
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652 | int fId; |
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653 | Cal_Bdd_t calBdd; |
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654 | |
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655 | if (gen->stack.sp == 0) { |
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656 | gen->status = bdd_EMPTY; |
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657 | return; |
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658 | } |
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659 | fNode = gen->stack.nodeStack[--gen->stack.sp]; |
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660 | fId = gen->stack.idStack[gen->stack.sp]; |
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661 | gen->stack.nodeStack[gen->stack.sp] = NIL(CalBddNode_t); |
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662 | gen->stack.idStack[gen->stack.sp] = -1; |
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663 | calBdd.bddNode = fNode; |
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664 | calBdd.bddId = fId; |
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665 | push_node_stack(calBdd, gen); |
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666 | } |
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667 | |
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