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1 | #include "Basics.h" |
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2 | |
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3 | |
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4 | bool CSolverConf::analyzeConflicts = true; |
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5 | bool CSolverConf::doNonChronBackTracking = true; |
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6 | |
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7 | bool CSolverConf::allowComponentCaching = true; |
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8 | bool CSolverConf::allowImplicitBCP = true; |
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9 | |
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10 | bool CSolverConf::allowPreProcessing = true; |
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11 | |
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12 | bool CSolverConf::quietMode = false; |
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13 | |
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14 | unsigned int CSolverConf::secsTimeBound = 10000000; |
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15 | |
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16 | unsigned int CSolverConf::maxCacheSize = 0; |
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17 | bool CSolverConf::count = true; |
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18 | |
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19 | char TriValuetoChar(TriValue v){ |
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20 | switch(v){ |
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21 | case W: return '1'; |
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22 | case F: return '0'; |
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23 | case X: return '.'; |
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24 | }; |
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25 | return '.'; |
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26 | } |
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27 | |
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