Line | |
---|
1 | FSM depth = 2 |
---|
2 | reachable states = 5 |
---|
3 | # LE: language is not empty |
---|
4 | # LE: language emptiness check passes |
---|
5 | # LE: language is not empty |
---|
6 | # MC: formula passed --- AG((ioh.state=PENDING -> AF(ioh.state=OKAY))) |
---|
7 | # MC: formula passed --- AG((player_A.state=BALL + player_B.state=BALL)) |
---|
8 | # MC: formula passed --- AF((player_A.state=BALL ^ player_B.state=BALL)) |
---|
9 | # MC: formula passed --- AG((player_A.state=BALL + player_B.state=BALL)) |
---|
10 | # MC: formula failed --- AF((player_A.state=BALL ^ player_B.state=BALL)) |
---|
Note: See
TracBrowser
for help on using the repository browser.