| Line |  | 
|---|
| 1 | FSM depth =                  2 | 
|---|
| 2 | reachable states =           5 | 
|---|
| 3 | # LE: language is not empty | 
|---|
| 4 | # LE: language emptiness check passes | 
|---|
| 5 | # LE: language is not empty | 
|---|
| 6 | # MC: formula passed --- AG((ioh.state=PENDING -> AF(ioh.state=OKAY))) | 
|---|
| 7 | # MC: formula passed --- AG((player_A.state=BALL + player_B.state=BALL)) | 
|---|
| 8 | # MC: formula passed --- AF((player_A.state=BALL ^ player_B.state=BALL)) | 
|---|
| 9 | # MC: formula passed --- AG((player_A.state=BALL + player_B.state=BALL)) | 
|---|
| 10 | # MC: formula failed --- AF((player_A.state=BALL ^ player_B.state=BALL)) | 
|---|
       
      
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