source:
vis_dev/vis-2.1/examples/ping_pong/prop1.fair
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11
Last change on this file since 11 was 11, checked in by , 13 years ago | |
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[11] | 1 | #.include ping_pong.fair |
2 | !(player_A.state=BALL); | |
3 | !(player_B.state=BALL); | |
4 | ||
5 | # begin fairness constraints on monitor nnb. | |
6 | # The fairness constraints allow only bad behavior. | |
7 | ||
8 | (nnb.state = BAD); |
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