source:
vis_dev/vis-2.1/examples/ping_pong/prop1.fair
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1 | #.include ping_pong.fair |
2 | !(player_A.state=BALL); |
3 | !(player_B.state=BALL); |
4 | |
5 | # begin fairness constraints on monitor nnb. |
6 | # The fairness constraints allow only bad behavior. |
7 | |
8 | (nnb.state = BAD); |
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