source:
vis_dev/vis-2.1/examples/ping_pong_new/README
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1 | Shiple |
2 | 19 NOV 1993 |
3 | |
4 | This example is a modification and extension of the original ping pong |
5 | example. In particular, the nondeterminism of player was moved from |
6 | the output to the transitions. This permits the exclusion of just the |
7 | behavior where the player is forever IDLE. Also, two instances of |
8 | ping pong balls has been added. |
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