source: vis_dev/vis-2.1/examples/ping_pong_new/README @ 15

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1Shiple
219 NOV 1993
3
4This example is a modification and extension of the original ping pong
5example.  In particular, the nondeterminism of player was moved from
6the output to the transitions.  This permits the exclusion of just the
7behavior where the player is forever IDLE.  Also, two instances of
8ping pong balls has been added.
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