Changeset 31 for vis_dev/vis-2.3/models/transition/relation.bdd
- Timestamp:
- Dec 8, 2011, 5:23:16 PM (13 years ago)
- File:
-
- 1 edited
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vis_dev/vis-2.3/models/transition/relation.bdd
r28 r31 1 \define TRANS (state<0> = 1 * (state<0>$NS = 1 * (state<1> = 1 * (state<1>$NS = 1 * (p$NS = 1 * (q$NS = 1 )))+ state<1> = 0 * (state<1>$NS = 1 * (p$NS = 1 * (q$NS = 1 ))+ state<1>$NS = 0 * ( p$NS = 0 * (q$NS = 1 ))))+ state<0>$NS = 0 * (state<1> = 1 * (state<1>$NS = 1 * (p$NS = 1 * ( q$NS = 0)))))+ state<0> = 0 * (state<0>$NS = 1 * (state<1> = 1 * (state<1>$NS = 1 * (p$NS = 1 * (q$NS = 1 )))+ state<1> = 0 * ( state<1>$NS = 0 * ( p$NS = 0 * (q$NS = 1 ))))+ state<0>$NS = 0 * (state<1>$NS = 1 * (p$NS = 1 * ( q$NS = 0))))) 2 \define REACH (state<0> = 1 * (state<1> = 1 * (p = 1 * (q = 1 ))+ state<1> = 0 * ( p = 0 * (q = 1 )))+ state<0> = 0 * (state<1> = 1 * (p = 1 * ( q = 0))+ state<1> = 0 * ( p = 0 * ( q = 0)))) 3 \define REL (state<0> = 1 + state<0> = 0 * (state<0>$NS = 1 * (state<1> = 1 + state<1> = 0 * (state<1>$NS = 1 + state<1>$NS = 0 * (p = 1 + p = 0 * (q = 1 ))))+ state<0>$NS = 0)) 4 \define new_rel (state<0> = 1 * (state<0>$NS = 1 * (state<1> = 1 * (state<1>$NS = 1 * (p$NS = 1 * (q$NS = 1 )))+ state<1> = 0 * (state<1>$NS = 1 * (p$NS = 1 * (q$NS = 1 ))+ state<1>$NS = 0 * ( p$NS = 0 * (q$NS = 1 ))))+ state<0>$NS = 0 * (state<1> = 1 * (state<1>$NS = 1 * (p$NS = 1 * ( q$NS = 0)))))+ state<0> = 0 * (state<0>$NS = 1 * (state<1> = 1 * (state<1>$NS = 1 * (p$NS = 1 * (q$NS = 1 )))+ state<1> = 0 * ( state<1>$NS = 0 * (p = 1 * ( p$NS = 0 * (q$NS = 1 ))+ p = 0 * ( p$NS = 0 * (q = 1 * (q$NS = 1 ))))))+ state<0>$NS = 0 * (state<1>$NS = 1 * (p$NS = 1 * ( q$NS = 0))))) 1 \define TRANS_6 (state<0> = 1 * ( state<1> = 0 * (i = 1 ))+ state<0> = 0 * (state<0>$NS = 1 * ( state<1> = 0 * (state<1>$NS = 1 * (i = 1 )))+ state<0>$NS = 0 * ( state<1> = 0 * (i = 1 )))) 2 \define TRANS_6 (state<0> = 1 * (state<1> = 1 + state<1> = 0 * ( i = 0))+ state<0> = 0 * (state<0>$NS = 1 * (state<1> = 1 + state<1> = 0 * (state<1>$NS = 1 * ( i = 0)))+ state<0>$NS = 0 * (state<1> = 1 + state<1> = 0 * ( i = 0)))) 3 \define TRANS_8 (state<0> = 1 * (state<1> = 1 * (i = 1 ))+ state<0> = 0 * (state<0>$NS = 1 * (state<1> = 1 * (i = 1 )+ state<1> = 0 * (state<1>$NS = 1 * ( i = 0)))+ state<0>$NS = 0 * (state<1> = 1 * (i = 1 )+ state<1> = 0 * ( i = 0)))) 4 \define TRANS_8 (state<0> = 1 * (state<1> = 1 * ( i = 0)+ state<1> = 0)+ state<0> = 0 * (state<0>$NS = 1 * (state<1> = 1 * ( i = 0)+ state<1> = 0 * (state<1>$NS = 1 * (i = 1 )))+ state<0>$NS = 0 * (state<1> = 1 * ( i = 0)+ state<1> = 0 * (i = 1 )))) 5 \define TRANS_1 (state<0> = 1 * (state<1> = 1 * (i = 1 ))+ state<0> = 0 * (state<1> = 1 * (i = 1 )+ state<1> = 0 * ( i = 0))) 6 \define TRANS_1 (state<0> = 1 * (state<1> = 1 * ( i = 0)+ state<1> = 0)+ state<0> = 0 * (state<1> = 1 * ( i = 0)+ state<1> = 0 * (state<1>$NS = 1 * (i = 1 )))) 7 \define TRANS_3 (state<0> = 1 * ( state<1> = 0 * (i = 1 ))+ state<0> = 0 * ( state<0>$NS = 0 * ( state<1> = 0 * (i = 1 )))) 8 \define TRANS_3 (state<1> = 1 + state<1> = 0 * ( i = 0))
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